private static bool TryGiveSolidBioTo(Pawn pawn, string requiredLastName, FactionDef factionType) { PawnBio pawnBio = PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor(factionType.backstoryCategory, pawn.kindDef, pawn.gender, requiredLastName); bool result; if (pawnBio == null) { result = false; } else { if (pawnBio.name.First == "Tynan" && pawnBio.name.Last == "Sylvester") { if (Rand.Value < 0.5f) { pawnBio = PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor(factionType.backstoryCategory, pawn.kindDef, pawn.gender, requiredLastName); } } if (pawnBio == null) { result = false; } else { pawn.Name = pawnBio.name; pawn.story.childhood = pawnBio.childhood; if (pawn.ageTracker.AgeBiologicalYearsFloat >= 20f) { pawn.story.adulthood = pawnBio.adulthood; } result = true; } } return(result); }
public static void InjectHardcodedData(PawnBio bio) { if (bio.name.First == "Xia" && bio.name.Last == "Xue") { bio.childhood.AddForcedTrait(TraitDefOf.Beauty, 2); } if (bio.name.First == "Kena" && bio.name.Last == "Réveil") { bio.childhood.AddForcedTrait(TraitDefOf.PsychicSensitivity, 2); bio.childhood.AddForcedTrait(TraitDefOf.NaturalMood, -2); } }
public bool Matches(PawnBio bio) { if (exclude != null && exclude.Where((string e) => bio.adulthood.spawnCategories.Contains(e) || bio.childhood.spawnCategories.Contains(e)).Any()) { return(false); } if (categories != null) { return(categories.Where((string c) => bio.adulthood.spawnCategories.Contains(c) || bio.childhood.spawnCategories.Contains(c)).Any()); } return(true); }
public PawnBio ToPawnBio() { PawnBio pb = new PawnBio(); pb.gender = this.gender; pb.name = this.name; if (this.backstoryFrom == BackstorySource.Custom) { pb.childhood = this.childhoodDef?.ToBackstory(); pb.adulthood = this.adulthoodDef?.ToBackstory(); } else if (this.backstoryFrom == BackstorySource.Vanilla) { BackstoryDatabase.allBackstories.TryGetValue(this.childhoodIdentifier, out pb.childhood); BackstoryDatabase.allBackstories.TryGetValue(this.adulthoodIdentifier, out pb.adulthood); } pb.pirateKing = this.pirateKing; return(pb); }
private static bool IsBioUseable(PawnBio bio, BackstoryCategoryFilter categoryFilter, PawnKindDef kind, Gender gender, string requiredLastName) { if (bio.gender != GenderPossibility.Either) { if (gender == Gender.Male && bio.gender != 0) { return(false); } if (gender == Gender.Female && bio.gender != GenderPossibility.Female) { return(false); } } if (!requiredLastName.NullOrEmpty() && bio.name.Last != requiredLastName) { return(false); } if (kind.factionLeader && !bio.pirateKing) { return(false); } if (!categoryFilter.Matches(bio)) { return(false); } if (bio.name.UsedThisGame) { return(false); } if (kind.requiredWorkTags != 0) { if (bio.childhood != null && (bio.childhood.workDisables & kind.requiredWorkTags) != 0) { return(false); } if (bio.adulthood != null && (bio.adulthood.workDisables & kind.requiredWorkTags) != 0) { return(false); } } return(true); }
private static bool TryGiveSolidBioTo(Pawn pawn, string requiredLastName, List <string> backstoryCategories) { PawnBio pawnBio = TryGetRandomUnusedSolidBioFor(backstoryCategories, pawn.kindDef, pawn.gender, requiredLastName); if (pawnBio == null) { return(false); } if (pawnBio.name.First == "Tynan" && pawnBio.name.Last == "Sylvester" && Rand.Value < 0.5f) { pawnBio = TryGetRandomUnusedSolidBioFor(backstoryCategories, pawn.kindDef, pawn.gender, requiredLastName); } if (pawnBio == null) { return(false); } pawn.Name = pawnBio.name; pawn.story.childhood = pawnBio.childhood; if (pawn.ageTracker.AgeBiologicalYearsFloat >= 20f) { pawn.story.adulthood = pawnBio.adulthood; } return(true); }
public override void DoWindowContents(Rect inRect) { Rect rect = inRect.AtZero(); rect.yMax -= 35f; Listing_Standard listing_Standard = new Listing_Standard(); listing_Standard.ColumnWidth = (rect.width - 34f) / 3f; listing_Standard.Begin(rect); Text.Font = GameFont.Medium; listing_Standard.Label("Audiovisuals".Translate()); Text.Font = GameFont.Small; listing_Standard.Gap(); listing_Standard.Gap(); listing_Standard.Label("GameVolume".Translate()); Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f); listing_Standard.Label("MusicVolume".Translate()); Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f); listing_Standard.Label("AmbientVolume".Translate()); Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f); if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), ResToString(Screen.width, Screen.height))) { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (Resolution res in from x in UnityGUIBugsFixer.ScreenResolutionsWithoutDuplicates where x.width >= 1024 && x.height >= 768 orderby x.width, x.height select x) { list.Add(new FloatMenuOption(ResToString(res.width, res.height), delegate { if (!ResolutionUtility.UIScaleSafeWithResolution(Prefs.UIScale, res.width, res.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, historical: false); } else { ResolutionUtility.SafeSetResolution(res); } })); } if (!list.Any()) { list.Add(new FloatMenuOption("NoneBrackets".Translate(), null)); } Find.WindowStack.Add(new FloatMenu(list)); } if (listing_Standard.ButtonTextLabeled("UIScale".Translate(), Prefs.UIScale + "x")) { List <FloatMenuOption> list2 = new List <FloatMenuOption>(); for (int i = 0; i < UIScales.Length; i++) { float scale = UIScales[i]; list2.Add(new FloatMenuOption(UIScales[i] + "x", delegate { if (scale != 1f && !ResolutionUtility.UIScaleSafeWithResolution(scale, Screen.width, Screen.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, historical: false); } else { ResolutionUtility.SafeSetUIScale(scale); } })); } Find.WindowStack.Add(new FloatMenu(list2)); } bool checkOn = Prefs.CustomCursorEnabled; listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref checkOn); Prefs.CustomCursorEnabled = checkOn; bool checkOn2 = Screen.fullScreen; bool flag = checkOn2; listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref checkOn2); if (checkOn2 != flag) { ResolutionUtility.SafeSetFullscreen(checkOn2); } listing_Standard.Gap(); bool checkOn3 = Prefs.HatsOnlyOnMap; listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref checkOn3); if (checkOn3 != Prefs.HatsOnlyOnMap) { PortraitsCache.Clear(); } Prefs.HatsOnlyOnMap = checkOn3; bool checkOn4 = Prefs.PlantWindSway; listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref checkOn4); Prefs.PlantWindSway = checkOn4; bool checkOn5 = Prefs.ShowRealtimeClock; listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref checkOn5); Prefs.ShowRealtimeClock = checkOn5; if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman())) { List <FloatMenuOption> list3 = new List <FloatMenuOption>(); foreach (AnimalNameDisplayMode value in Enum.GetValues(typeof(AnimalNameDisplayMode))) { AnimalNameDisplayMode localMode = value; list3.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate { Prefs.AnimalNameMode = localMode; })); } Find.WindowStack.Add(new FloatMenu(list3)); } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label("Gameplay".Translate()); Text.Font = GameFont.Small; listing_Standard.Gap(); listing_Standard.Gap(); if (listing_Standard.ButtonText("KeyboardConfig".Translate())) { Find.WindowStack.Add(new Dialog_KeyBindings()); } if (listing_Standard.ButtonText("ChooseLanguage".Translate())) { if (Current.ProgramState == ProgramState.Playing) { Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput, historical: false); SoundDefOf.Click.PlayOneShotOnCamera(); } else { List <FloatMenuOption> list4 = new List <FloatMenuOption>(); foreach (LoadedLanguage allLoadedLanguage in LanguageDatabase.AllLoadedLanguages) { LoadedLanguage localLang = allLoadedLanguage; list4.Add(new FloatMenuOption(localLang.DisplayName, delegate { LanguageDatabase.SelectLanguage(localLang); })); } Find.WindowStack.Add(new FloatMenu(list4)); } } if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor) { if (listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate())) { Application.OpenURL(GenFilePaths.SaveDataFolderPath); SoundDefOf.Click.PlayOneShotOnCamera(); } if (listing_Standard.ButtonText("OpenLogFileFolder".Translate())) { Application.OpenURL(Application.persistentDataPath); SoundDefOf.Click.PlayOneShotOnCamera(); } } else { if (listing_Standard.ButtonText("ShowSaveGameDataLocation".Translate())) { Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(GenFilePaths.SaveDataFolderPath))); } if (listing_Standard.ButtonText("ShowLogFileLocation".Translate())) { Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(Application.persistentDataPath))); } } if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate())) { Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion, historical: false); PlayerKnowledgeDatabase.ResetPersistent(); SoundDefOf.Click.PlayOneShotOnCamera(); } bool checkOn6 = Prefs.AdaptiveTrainingEnabled; listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref checkOn6); Prefs.AdaptiveTrainingEnabled = checkOn6; bool checkOn7 = Prefs.RunInBackground; listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref checkOn7); Prefs.RunInBackground = checkOn7; bool checkOn8 = Prefs.EdgeScreenScroll; listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref checkOn8); Prefs.EdgeScreenScroll = checkOn8; float mapDragSensitivity = Prefs.MapDragSensitivity; listing_Standard.Label("MapDragSensitivity".Translate() + ": " + mapDragSensitivity.ToStringPercent("F0")); Prefs.MapDragSensitivity = (float)Math.Round(listing_Standard.Slider(mapDragSensitivity, 0.8f, 2.5f), 2); bool checkOn9 = Prefs.PauseOnLoad; listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref checkOn9); Prefs.PauseOnLoad = checkOn9; AutomaticPauseMode automaticPauseMode = Prefs.AutomaticPauseMode; if (listing_Standard.ButtonTextLabeled("AutomaticPauseModeSetting".Translate(), Prefs.AutomaticPauseMode.ToStringHuman())) { List <FloatMenuOption> list5 = new List <FloatMenuOption>(); foreach (AutomaticPauseMode value2 in Enum.GetValues(typeof(AutomaticPauseMode))) { AutomaticPauseMode localPmode = value2; list5.Add(new FloatMenuOption(localPmode.ToStringHuman(), delegate { Prefs.AutomaticPauseMode = localPmode; })); } Find.WindowStack.Add(new FloatMenu(list5)); } Prefs.AutomaticPauseMode = automaticPauseMode; int maxNumberOfPlayerSettlements = Prefs.MaxNumberOfPlayerSettlements; listing_Standard.Label("MaxNumberOfPlayerSettlements".Translate(maxNumberOfPlayerSettlements)); int num2 = (Prefs.MaxNumberOfPlayerSettlements = Mathf.RoundToInt(listing_Standard.Slider(maxNumberOfPlayerSettlements, 1f, 5f))); if (maxNumberOfPlayerSettlements != num2 && num2 > 1) { TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerSettlements); } if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman())) { List <FloatMenuOption> list6 = new List <FloatMenuOption>(); foreach (TemperatureDisplayMode value3 in Enum.GetValues(typeof(TemperatureDisplayMode))) { TemperatureDisplayMode localTmode = value3; list6.Add(new FloatMenuOption(localTmode.ToStringHuman(), delegate { Prefs.TemperatureMode = localTmode; })); } Find.WindowStack.Add(new FloatMenu(list6)); } float autosaveIntervalDays = Prefs.AutosaveIntervalDays; string text = "Days".Translate(); string text2 = "Day".Translate().ToLower(); if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays == 1f) ? text2 : text))) { List <FloatMenuOption> list7 = new List <FloatMenuOption>(); if (Prefs.DevMode) { list7.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.125f; })); list7.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.25f; })); } list7.Add(new FloatMenuOption(("0.5 " + text) ?? "", delegate { Prefs.AutosaveIntervalDays = 0.5f; })); list7.Add(new FloatMenuOption(1 + " " + text2, delegate { Prefs.AutosaveIntervalDays = 1f; })); list7.Add(new FloatMenuOption(3 + " " + text, delegate { Prefs.AutosaveIntervalDays = 3f; })); list7.Add(new FloatMenuOption(7 + " " + text, delegate { Prefs.AutosaveIntervalDays = 7f; })); list7.Add(new FloatMenuOption(14 + " " + text, delegate { Prefs.AutosaveIntervalDays = 14f; })); Find.WindowStack.Add(new FloatMenu(list7)); } if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f) { GUI.color = Color.red; listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(1f)); GUI.color = Color.white; } if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller")) { Find.WindowStack.Add(new Page_SelectStorytellerInGame()); } if (!DevModePermanentlyDisabledUtility.Disabled && listing_Standard.ButtonText("PermanentlyDisableDevMode".Translate())) { Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmPermanentlyDisableDevMode".Translate(), delegate { DevModePermanentlyDisabledUtility.Disable(); }, destructive: true)); } bool checkOn10 = Prefs.TestMapSizes; listing_Standard.CheckboxLabeled("EnableTestMapSizes".Translate(), ref checkOn10); Prefs.TestMapSizes = checkOn10; if (!DevModePermanentlyDisabledUtility.Disabled || Prefs.DevMode) { bool checkOn11 = Prefs.DevMode; listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref checkOn11); Prefs.DevMode = checkOn11; } if (Prefs.DevMode) { bool checkOn12 = Prefs.ResetModsConfigOnCrash; listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref checkOn12); Prefs.ResetModsConfigOnCrash = checkOn12; bool checkOn13 = Prefs.LogVerbose; listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref checkOn13); Prefs.LogVerbose = checkOn13; if (Current.ProgramState != ProgramState.Playing) { bool checkOn14 = Prefs.SimulateNotOwningRoyalty; listing_Standard.CheckboxLabeled("SimulateNotOwningRoyalty".Translate(), ref checkOn14); Prefs.SimulateNotOwningRoyalty = checkOn14; } } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label(""); Text.Font = GameFont.Small; listing_Standard.Gap(); listing_Standard.Gap(); if (listing_Standard.ButtonText("ModSettings".Translate())) { Find.WindowStack.Add(new Dialog_ModSettings()); } listing_Standard.Label(""); listing_Standard.Label("NamesYouWantToSee".Translate()); Prefs.PreferredNames.RemoveAll((string n) => n.NullOrEmpty()); for (int j = 0; j < Prefs.PreferredNames.Count; j++) { string name = Prefs.PreferredNames[j]; PawnBio pawnBio = SolidBioDatabase.allBios.Where((PawnBio b) => b.name.ToString() == name).FirstOrDefault(); if (pawnBio == null) { name += " [N]"; } else { switch (pawnBio.BioType) { case PawnBioType.BackstoryInGame: name += " [B]"; break; case PawnBioType.PirateKing: name += " [PK]"; break; } } Rect rect2 = listing_Standard.GetRect(24f); Widgets.Label(rect2, name); if (Widgets.ButtonImage(new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f), TexButton.DeleteX, Color.white, GenUI.SubtleMouseoverColor)) { Prefs.PreferredNames.RemoveAt(j); SoundDefOf.Tick_Low.PlayOneShotOnCamera(); } } if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...")) { Find.WindowStack.Add(new Dialog_AddPreferredName()); } listing_Standard.Label(""); if (listing_Standard.ButtonText("RestoreToDefaultSettings".Translate())) { Find.WindowStack.Add(new Dialog_MessageBox("ResetAndRestartConfirmationDialog".Translate(), "Yes".Translate(), delegate { RestoreToDefaultSettings(); }, "No".Translate())); } listing_Standard.End(); }
private static float BioSelectionWeight(PawnBio bio) { return(SelectionWeightFactorFromWorkTagsDisabled(bio.adulthood.workDisables | bio.childhood.workDisables)); }
private static bool TryGetRandomUnusedSolidBioFor(List <BackstoryCategoryFilter> backstoryCategories, PawnKindDef kind, Gender gender, string requiredLastName, out PawnBio result) { BackstoryCategoryFilter categoryFilter = backstoryCategories.RandomElementByWeight((BackstoryCategoryFilter c) => c.commonality); if (categoryFilter == null) { categoryFilter = FallbackCategoryGroup; } if (Rand.Value < 0.5f) { tmpNames.Clear(); tmpNames.AddRange(Prefs.PreferredNames); tmpNames.Shuffle(); foreach (string tmpName in tmpNames) { foreach (PawnBio allBio in SolidBioDatabase.allBios) { if (tmpName == allBio.name.ToString() && IsBioUseable(allBio, categoryFilter, kind, gender, requiredLastName)) { result = allBio; return(true); } } } } return((from bio in SolidBioDatabase.allBios.TakeRandom(20) where IsBioUseable(bio, categoryFilter, kind, gender, requiredLastName) select bio).TryRandomElementByWeight(BioSelectionWeight, out result)); }
private static float BioSelectionWeight(PawnBio bio) { return(PawnBioAndNameGenerator.WorkDisablesSelectionWeight(bio.adulthood.workDisables & bio.childhood.workDisables)); }
public override void DoWindowContents(Rect inRect) { Rect rect = inRect.AtZero(); rect.yMax -= 35f; Listing_Standard listing_Standard = new Listing_Standard(); listing_Standard.ColumnWidth = (rect.width - 34f) / 3f; listing_Standard.Begin(rect); Text.Font = GameFont.Medium; listing_Standard.Label("Audiovisuals".Translate(), -1f, null); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); listing_Standard.Label("GameVolume".Translate(), -1f, null); Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f); listing_Standard.Label("MusicVolume".Translate(), -1f, null); Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f); listing_Standard.Label("AmbientVolume".Translate(), -1f, null); Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f); if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), Dialog_Options.ResToString(Screen.width, Screen.height))) { List <FloatMenuOption> list = new List <FloatMenuOption>(); using (IEnumerator <Resolution> enumerator = (from x in UnityGUIBugsFixer.ScreenResolutionsWithoutDuplicates where x.width >= 1024 && x.height >= 768 orderby x.width, x.height select x).GetEnumerator()) { while (enumerator.MoveNext()) { Resolution res = enumerator.Current; list.Add(new FloatMenuOption(Dialog_Options.ResToString(res.width, res.height), delegate() { if (!ResolutionUtility.UIScaleSafeWithResolution(Prefs.UIScale, res.width, res.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, false); } else { ResolutionUtility.SafeSetResolution(res); } }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } if (!list.Any <FloatMenuOption>()) { list.Add(new FloatMenuOption("NoneBrackets".Translate(), null, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list)); } if (listing_Standard.ButtonTextLabeled("UIScale".Translate(), Prefs.UIScale.ToString() + "x")) { List <FloatMenuOption> list2 = new List <FloatMenuOption>(); for (int i = 0; i < Dialog_Options.UIScales.Length; i++) { float scale = Dialog_Options.UIScales[i]; list2.Add(new FloatMenuOption(Dialog_Options.UIScales[i].ToString() + "x", delegate() { if (scale != 1f && !ResolutionUtility.UIScaleSafeWithResolution(scale, Screen.width, Screen.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput, false); } else { ResolutionUtility.SafeSetUIScale(scale); } }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list2)); } bool customCursorEnabled = Prefs.CustomCursorEnabled; listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref customCursorEnabled, null); Prefs.CustomCursorEnabled = customCursorEnabled; bool fullScreen = Screen.fullScreen; bool flag = fullScreen; listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref fullScreen, null); if (fullScreen != flag) { ResolutionUtility.SafeSetFullscreen(fullScreen); } listing_Standard.Gap(12f); bool hatsOnlyOnMap = Prefs.HatsOnlyOnMap; listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref hatsOnlyOnMap, null); if (hatsOnlyOnMap != Prefs.HatsOnlyOnMap) { PortraitsCache.Clear(); } Prefs.HatsOnlyOnMap = hatsOnlyOnMap; bool plantWindSway = Prefs.PlantWindSway; listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref plantWindSway, null); Prefs.PlantWindSway = plantWindSway; bool showRealtimeClock = Prefs.ShowRealtimeClock; listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref showRealtimeClock, null); Prefs.ShowRealtimeClock = showRealtimeClock; if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman())) { List <FloatMenuOption> list3 = new List <FloatMenuOption>(); IEnumerator enumerator2 = Enum.GetValues(typeof(AnimalNameDisplayMode)).GetEnumerator(); try { while (enumerator2.MoveNext()) { object obj = enumerator2.Current; AnimalNameDisplayMode localMode2 = (AnimalNameDisplayMode)obj; AnimalNameDisplayMode localMode = localMode2; list3.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate() { Prefs.AnimalNameMode = localMode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } finally { IDisposable disposable; if ((disposable = (enumerator2 as IDisposable)) != null) { disposable.Dispose(); } } Find.WindowStack.Add(new FloatMenu(list3)); } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label("Gameplay".Translate(), -1f, null); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("KeyboardConfig".Translate(), null)) { Find.WindowStack.Add(new Dialog_KeyBindings()); } if (listing_Standard.ButtonText("ChooseLanguage".Translate(), null)) { if (Current.ProgramState == ProgramState.Playing) { Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput, false); } else { List <FloatMenuOption> list4 = new List <FloatMenuOption>(); foreach (LoadedLanguage localLang2 in LanguageDatabase.AllLoadedLanguages) { LoadedLanguage localLang = localLang2; list4.Add(new FloatMenuOption(localLang.FriendlyNameNative, delegate() { LanguageDatabase.SelectLanguage(localLang); }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list4)); } } if (Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor) { if (listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate(), null)) { Application.OpenURL(GenFilePaths.SaveDataFolderPath); } } else if (listing_Standard.ButtonText("ShowSaveGameDataLocation".Translate(), null)) { Find.WindowStack.Add(new Dialog_MessageBox(Path.GetFullPath(GenFilePaths.SaveDataFolderPath), null, null, null, null, null, false, null, null)); } if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate(), null)) { Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion, false); PlayerKnowledgeDatabase.ResetPersistent(); } bool adaptiveTrainingEnabled = Prefs.AdaptiveTrainingEnabled; listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref adaptiveTrainingEnabled, null); Prefs.AdaptiveTrainingEnabled = adaptiveTrainingEnabled; bool runInBackground = Prefs.RunInBackground; listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref runInBackground, null); Prefs.RunInBackground = runInBackground; bool edgeScreenScroll = Prefs.EdgeScreenScroll; listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref edgeScreenScroll, null); Prefs.EdgeScreenScroll = edgeScreenScroll; bool pauseOnLoad = Prefs.PauseOnLoad; listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref pauseOnLoad, null); Prefs.PauseOnLoad = pauseOnLoad; bool pauseOnUrgentLetter = Prefs.PauseOnUrgentLetter; listing_Standard.CheckboxLabeled("PauseOnUrgentLetter".Translate(), ref pauseOnUrgentLetter, null); Prefs.PauseOnUrgentLetter = pauseOnUrgentLetter; int maxNumberOfPlayerSettlements = Prefs.MaxNumberOfPlayerSettlements; listing_Standard.Label("MaxNumberOfPlayerSettlements".Translate(new object[] { maxNumberOfPlayerSettlements }), -1f, null); int num = Mathf.RoundToInt(listing_Standard.Slider((float)maxNumberOfPlayerSettlements, 1f, 5f)); Prefs.MaxNumberOfPlayerSettlements = num; if (maxNumberOfPlayerSettlements != num && num > 1) { TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerSettlements); } if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman())) { List <FloatMenuOption> list5 = new List <FloatMenuOption>(); IEnumerator enumerator4 = Enum.GetValues(typeof(TemperatureDisplayMode)).GetEnumerator(); try { while (enumerator4.MoveNext()) { object obj2 = enumerator4.Current; TemperatureDisplayMode localTmode2 = (TemperatureDisplayMode)obj2; TemperatureDisplayMode localTmode = localTmode2; list5.Add(new FloatMenuOption(localTmode.ToString(), delegate() { Prefs.TemperatureMode = localTmode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } } finally { IDisposable disposable2; if ((disposable2 = (enumerator4 as IDisposable)) != null) { disposable2.Dispose(); } } Find.WindowStack.Add(new FloatMenu(list5)); } float autosaveIntervalDays = Prefs.AutosaveIntervalDays; string text = "Days".Translate(); string text2 = "Day".Translate().ToLower(); if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays != 1f) ? text : text2))) { List <FloatMenuOption> list6 = new List <FloatMenuOption>(); if (Prefs.DevMode) { list6.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate() { Prefs.AutosaveIntervalDays = 0.125f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate() { Prefs.AutosaveIntervalDays = 0.25f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } list6.Add(new FloatMenuOption("0.5 " + text + string.Empty, delegate() { Prefs.AutosaveIntervalDays = 0.5f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(1.ToString() + " " + text2, delegate() { Prefs.AutosaveIntervalDays = 1f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(3.ToString() + " " + text, delegate() { Prefs.AutosaveIntervalDays = 3f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(7.ToString() + " " + text, delegate() { Prefs.AutosaveIntervalDays = 7f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list6.Add(new FloatMenuOption(14.ToString() + " " + text, delegate() { Prefs.AutosaveIntervalDays = 14f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); Find.WindowStack.Add(new FloatMenu(list6)); } if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f) { GUI.color = Color.red; listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(new object[] { 1f }), -1f, null); GUI.color = Color.white; } if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller")) { Find.WindowStack.Add(new Page_SelectStorytellerInGame()); } if (!DevModePermanentlyDisabledUtility.Disabled && listing_Standard.ButtonText("PermanentlyDisableDevMode".Translate(), null)) { Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmPermanentlyDisableDevMode".Translate(), delegate { DevModePermanentlyDisabledUtility.Disable(); }, true, null)); } if (!DevModePermanentlyDisabledUtility.Disabled || Prefs.DevMode) { bool devMode = Prefs.DevMode; listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref devMode, null); Prefs.DevMode = devMode; } bool testMapSizes = Prefs.TestMapSizes; listing_Standard.CheckboxLabeled("EnableTestMapSizes".Translate(), ref testMapSizes, null); Prefs.TestMapSizes = testMapSizes; if (Prefs.DevMode) { bool resetModsConfigOnCrash = Prefs.ResetModsConfigOnCrash; listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref resetModsConfigOnCrash, null); Prefs.ResetModsConfigOnCrash = resetModsConfigOnCrash; bool logVerbose = Prefs.LogVerbose; listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref logVerbose, null); Prefs.LogVerbose = logVerbose; } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label(string.Empty, -1f, null); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("ModSettings".Translate(), null)) { Find.WindowStack.Add(new Dialog_ModSettings()); } listing_Standard.Label(string.Empty, -1f, null); listing_Standard.Label("NamesYouWantToSee".Translate(), -1f, null); List <string> preferredNames = Prefs.PreferredNames; if (Dialog_Options.< > f__mg$cache0 == null) { Dialog_Options.< > f__mg$cache0 = new Predicate <string>(GenText.NullOrEmpty); } preferredNames.RemoveAll(Dialog_Options.< > f__mg$cache0); for (int j = 0; j < Prefs.PreferredNames.Count; j++) { string name = Prefs.PreferredNames[j]; PawnBio pawnBio = (from b in SolidBioDatabase.allBios where b.name.ToString() == name select b).FirstOrDefault <PawnBio>(); if (pawnBio == null) { name += " [N]"; } else { PawnBioType bioType = pawnBio.BioType; if (bioType != PawnBioType.BackstoryInGame) { if (bioType == PawnBioType.PirateKing) { name += " [PK]"; } } else { name += " [B]"; } } Rect rect2 = listing_Standard.GetRect(24f); Widgets.Label(rect2, name); Rect butRect = new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f); if (Widgets.ButtonImage(butRect, TexButton.DeleteX, Color.white, GenUI.SubtleMouseoverColor)) { Prefs.PreferredNames.RemoveAt(j); SoundDefOf.Tick_Low.PlayOneShotOnCamera(null); } } if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...", null)) { Find.WindowStack.Add(new Dialog_AddPreferredName()); } listing_Standard.Label(string.Empty, -1f, null); if (listing_Standard.ButtonText("RestoreToDefaultSettings".Translate(), null)) { this.RestoreToDefaultSettings(); } listing_Standard.End(); }
private static NameTriple <Dialog_AddPreferredName> m__0(PawnBio b) { return(b.name); }
public override void DoWindowContents(Rect inRect) { Rect rect = inRect.AtZero(); rect.yMax -= 45f; Listing_Standard listing_Standard = new Listing_Standard(); listing_Standard.ColumnWidth = (rect.width - 34f) / 3f; listing_Standard.Begin(rect); Text.Font = GameFont.Medium; listing_Standard.Label("Audiovisuals".Translate(), -1f); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); listing_Standard.Label("GameVolume".Translate(), -1f); Prefs.VolumeGame = listing_Standard.Slider(Prefs.VolumeGame, 0f, 1f); listing_Standard.Label("MusicVolume".Translate(), -1f); Prefs.VolumeMusic = listing_Standard.Slider(Prefs.VolumeMusic, 0f, 1f); listing_Standard.Label("AmbientVolume".Translate(), -1f); Prefs.VolumeAmbient = listing_Standard.Slider(Prefs.VolumeAmbient, 0f, 1f); if (listing_Standard.ButtonTextLabeled("Resolution".Translate(), Dialog_Options.ResToString(Screen.width, Screen.height))) { Find.WindowStack.Add(new Dialog_ResolutionPicker()); } bool customCursorEnabled = Prefs.CustomCursorEnabled; listing_Standard.CheckboxLabeled("CustomCursor".Translate(), ref customCursorEnabled, null); Prefs.CustomCursorEnabled = customCursorEnabled; bool fullScreen = Screen.fullScreen; bool flag = fullScreen; listing_Standard.CheckboxLabeled("Fullscreen".Translate(), ref fullScreen, null); if (fullScreen != flag) { ResolutionUtility.SafeSetFullscreen(fullScreen); } listing_Standard.Label("UIScale".Translate(), -1f); float[] uIScales = Dialog_Options.UIScales; for (int i = 0; i < uIScales.Length; i++) { float num = uIScales[i]; if (listing_Standard.RadioButton(num.ToString() + "x", Prefs.UIScale == num, 8f)) { if (!ResolutionUtility.UIScaleSafeWithResolution(num, Screen.width, Screen.height)) { Messages.Message("MessageScreenResTooSmallForUIScale".Translate(), MessageTypeDefOf.RejectInput); } else { ResolutionUtility.SafeSetUIScale(num); } } } listing_Standard.Gap(12f); bool hatsOnlyOnMap = Prefs.HatsOnlyOnMap; listing_Standard.CheckboxLabeled("HatsShownOnlyOnMap".Translate(), ref hatsOnlyOnMap, null); if (hatsOnlyOnMap != Prefs.HatsOnlyOnMap) { PortraitsCache.Clear(); } Prefs.HatsOnlyOnMap = hatsOnlyOnMap; listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label("Gameplay".Translate(), -1f); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("KeyboardConfig".Translate(), null)) { Find.WindowStack.Add(new Dialog_KeyBindings()); } if (listing_Standard.ButtonText("ChooseLanguage".Translate(), null)) { if (Current.ProgramState == ProgramState.Playing) { Messages.Message("ChangeLanguageFromMainMenu".Translate(), MessageTypeDefOf.RejectInput); } else { List <FloatMenuOption> list = new List <FloatMenuOption>(); foreach (LoadedLanguage current in LanguageDatabase.AllLoadedLanguages) { LoadedLanguage localLang = current; list.Add(new FloatMenuOption(localLang.FriendlyNameNative, delegate { LanguageDatabase.SelectLanguage(localLang); }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list)); } } if ((Application.platform == RuntimePlatform.WindowsPlayer || Application.platform == RuntimePlatform.WindowsEditor) && listing_Standard.ButtonText("OpenSaveGameDataFolder".Translate(), null)) { Application.OpenURL(GenFilePaths.SaveDataFolderPath); } bool adaptiveTrainingEnabled = Prefs.AdaptiveTrainingEnabled; listing_Standard.CheckboxLabeled("LearningHelper".Translate(), ref adaptiveTrainingEnabled, null); Prefs.AdaptiveTrainingEnabled = adaptiveTrainingEnabled; if (listing_Standard.ButtonText("ResetAdaptiveTutor".Translate(), null)) { Messages.Message("AdaptiveTutorIsReset".Translate(), MessageTypeDefOf.TaskCompletion); PlayerKnowledgeDatabase.ResetPersistent(); } bool runInBackground = Prefs.RunInBackground; listing_Standard.CheckboxLabeled("RunInBackground".Translate(), ref runInBackground, null); Prefs.RunInBackground = runInBackground; bool edgeScreenScroll = Prefs.EdgeScreenScroll; listing_Standard.CheckboxLabeled("EdgeScreenScroll".Translate(), ref edgeScreenScroll, null); Prefs.EdgeScreenScroll = edgeScreenScroll; bool pauseOnLoad = Prefs.PauseOnLoad; listing_Standard.CheckboxLabeled("PauseOnLoad".Translate(), ref pauseOnLoad, null); Prefs.PauseOnLoad = pauseOnLoad; bool pauseOnUrgentLetter = Prefs.PauseOnUrgentLetter; listing_Standard.CheckboxLabeled("PauseOnUrgentLetter".Translate(), ref pauseOnUrgentLetter, null); Prefs.PauseOnUrgentLetter = pauseOnUrgentLetter; bool showRealtimeClock = Prefs.ShowRealtimeClock; listing_Standard.CheckboxLabeled("ShowRealtimeClock".Translate(), ref showRealtimeClock, null); Prefs.ShowRealtimeClock = showRealtimeClock; bool plantWindSway = Prefs.PlantWindSway; listing_Standard.CheckboxLabeled("PlantWindSway".Translate(), ref plantWindSway, null); Prefs.PlantWindSway = plantWindSway; int maxNumberOfPlayerHomes = Prefs.MaxNumberOfPlayerHomes; listing_Standard.Label("MaxNumberOfPlayerHomes".Translate(new object[] { maxNumberOfPlayerHomes }), -1f); int num2 = Mathf.RoundToInt(listing_Standard.Slider((float)maxNumberOfPlayerHomes, 1f, 5f)); Prefs.MaxNumberOfPlayerHomes = num2; if (maxNumberOfPlayerHomes != num2 && num2 > 1) { TutorUtility.DoModalDialogIfNotKnown(ConceptDefOf.MaxNumberOfPlayerHomes); } if (listing_Standard.ButtonTextLabeled("TemperatureMode".Translate(), Prefs.TemperatureMode.ToStringHuman())) { List <FloatMenuOption> list2 = new List <FloatMenuOption>(); foreach (TemperatureDisplayMode localTmode2 in Enum.GetValues(typeof(TemperatureDisplayMode))) { TemperatureDisplayMode localTmode = localTmode2; list2.Add(new FloatMenuOption(localTmode.ToString(), delegate { Prefs.TemperatureMode = localTmode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list2)); } float autosaveIntervalDays = Prefs.AutosaveIntervalDays; string text = "Days".Translate(); string text2 = "Day".Translate().ToLower(); if (listing_Standard.ButtonTextLabeled("AutosaveInterval".Translate(), autosaveIntervalDays + " " + ((autosaveIntervalDays != 1f) ? text : text2))) { List <FloatMenuOption> list3 = new List <FloatMenuOption>(); if (Prefs.DevMode) { list3.Add(new FloatMenuOption("0.125 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.125f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption("0.25 " + text + "(debug)", delegate { Prefs.AutosaveIntervalDays = 0.25f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } list3.Add(new FloatMenuOption("0.5 " + text + string.Empty, delegate { Prefs.AutosaveIntervalDays = 0.5f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(1.ToString() + " " + text2, delegate { Prefs.AutosaveIntervalDays = 1f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(3.ToString() + " " + text, delegate { Prefs.AutosaveIntervalDays = 3f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(7.ToString() + " " + text, delegate { Prefs.AutosaveIntervalDays = 7f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); list3.Add(new FloatMenuOption(14.ToString() + " " + text, delegate { Prefs.AutosaveIntervalDays = 14f; }, MenuOptionPriority.Default, null, null, 0f, null, null)); Find.WindowStack.Add(new FloatMenu(list3)); } if (Current.ProgramState == ProgramState.Playing && Current.Game.Info.permadeathMode && Prefs.AutosaveIntervalDays > 1f) { GUI.color = Color.red; listing_Standard.Label("MaxPermadeathAutosaveIntervalInfo".Translate(new object[] { 1f }), -1f); GUI.color = Color.white; } if (Current.ProgramState == ProgramState.Playing && listing_Standard.ButtonText("ChangeStoryteller".Translate(), "OptionsButton-ChooseStoryteller") && TutorSystem.AllowAction("ChooseStoryteller")) { Find.WindowStack.Add(new Page_SelectStorytellerInGame()); } if (listing_Standard.ButtonTextLabeled("ShowAnimalNames".Translate(), Prefs.AnimalNameMode.ToStringHuman())) { List <FloatMenuOption> list4 = new List <FloatMenuOption>(); foreach (AnimalNameDisplayMode localMode2 in Enum.GetValues(typeof(AnimalNameDisplayMode))) { AnimalNameDisplayMode localMode = localMode2; list4.Add(new FloatMenuOption(localMode.ToStringHuman(), delegate { Prefs.AnimalNameMode = localMode; }, MenuOptionPriority.Default, null, null, 0f, null, null)); } Find.WindowStack.Add(new FloatMenu(list4)); } bool devMode = Prefs.DevMode; listing_Standard.CheckboxLabeled("DevelopmentMode".Translate(), ref devMode, null); Prefs.DevMode = devMode; if (Prefs.DevMode) { bool resetModsConfigOnCrash = Prefs.ResetModsConfigOnCrash; listing_Standard.CheckboxLabeled("ResetModsConfigOnCrash".Translate(), ref resetModsConfigOnCrash, null); Prefs.ResetModsConfigOnCrash = resetModsConfigOnCrash; bool logVerbose = Prefs.LogVerbose; listing_Standard.CheckboxLabeled("LogVerbose".Translate(), ref logVerbose, null); Prefs.LogVerbose = logVerbose; } listing_Standard.NewColumn(); Text.Font = GameFont.Medium; listing_Standard.Label(string.Empty, -1f); Text.Font = GameFont.Small; listing_Standard.Gap(12f); listing_Standard.Gap(12f); if (listing_Standard.ButtonText("ModSettings".Translate(), null)) { Find.WindowStack.Add(new Dialog_ModSettings()); } listing_Standard.Label(string.Empty, -1f); listing_Standard.Label("NamesYouWantToSee".Translate(), -1f); Prefs.PreferredNames.RemoveAll(new Predicate <string>(GenText.NullOrEmpty)); for (int j = 0; j < Prefs.PreferredNames.Count; j++) { string name = Prefs.PreferredNames[j]; PawnBio pawnBio = (from b in SolidBioDatabase.allBios where b.name.ToString() == name select b).FirstOrDefault <PawnBio>(); if (pawnBio == null) { name += " [N]"; } else { PawnBioType bioType = pawnBio.BioType; if (bioType != PawnBioType.BackstoryInGame) { if (bioType == PawnBioType.PirateKing) { name += " [PK]"; } } else { name += " [B]"; } } Rect rect2 = listing_Standard.GetRect(24f); Widgets.Label(rect2, name); Rect butRect = new Rect(rect2.xMax - 24f, rect2.y, 24f, 24f); if (Widgets.ButtonImage(butRect, TexButton.DeleteX)) { Prefs.PreferredNames.RemoveAt(j); SoundDefOf.TickLow.PlayOneShotOnCamera(null); } } if (Prefs.PreferredNames.Count < 6 && listing_Standard.ButtonText("AddName".Translate() + "...", null)) { Find.WindowStack.Add(new Dialog_AddPreferredName()); } listing_Standard.End(); }