示例#1
0
 public static void LessonAutoActivatorUpdate()
 {
     if (TutorSystem.AdaptiveTrainingEnabled && Current.Game != null && !Find.Tutor.learningReadout.ShowAllMode)
     {
         LessonAutoActivator.timeSinceLastLesson += RealTime.realDeltaTime;
         if (Current.ProgramState == ProgramState.Playing)
         {
             if (Time.timeSinceLevelLoad < 8f || Find.WindowStack.SecondsSinceClosedGameStartDialog < 8f || Find.TickManager.NotPlaying)
             {
                 return;
             }
         }
         for (int i = LessonAutoActivator.alertingConcepts.Count - 1; i >= 0; i--)
         {
             if (PlayerKnowledgeDatabase.IsComplete(LessonAutoActivator.alertingConcepts[i]))
             {
                 LessonAutoActivator.alertingConcepts.RemoveAt(i);
             }
         }
         if (Time.frameCount % 15 == 0 && Find.ActiveLesson.Current == null)
         {
             for (int j = 0; j < DefDatabase <ConceptDef> .AllDefsListForReading.Count; j++)
             {
                 ConceptDef conceptDef = DefDatabase <ConceptDef> .AllDefsListForReading[j];
                 if (!PlayerKnowledgeDatabase.IsComplete(conceptDef))
                 {
                     float num = PlayerKnowledgeDatabase.GetKnowledge(conceptDef);
                     num -= 0.00015f * Time.deltaTime * 15f;
                     if (num < 0f)
                     {
                         num = 0f;
                     }
                     PlayerKnowledgeDatabase.SetKnowledge(conceptDef, num);
                     if (conceptDef.opportunityDecays)
                     {
                         float num2 = LessonAutoActivator.GetOpportunity(conceptDef);
                         num2 -= 0.4f * Time.deltaTime * 15f;
                         if (num2 < 0f)
                         {
                             num2 = 0f;
                         }
                         LessonAutoActivator.opportunities[conceptDef] = num2;
                     }
                 }
             }
             if (Find.Tutor.learningReadout.ActiveConceptsCount < 3)
             {
                 ConceptDef conceptDef2 = LessonAutoActivator.MostDesiredConcept();
                 if (conceptDef2 != null)
                 {
                     float desire = LessonAutoActivator.GetDesire(conceptDef2);
                     if (desire > 0.1f && LessonAutoActivator.RelaxDesire < desire)
                     {
                         LessonAutoActivator.TryInitiateLesson(conceptDef2);
                     }
                 }
             }
             else
             {
                 LessonAutoActivator.SetLastLessonTimeToNow();
             }
         }
     }
 }
示例#2
0
 public static void LessonAutoActivatorUpdate()
 {
     if (TutorSystem.AdaptiveTrainingEnabled && Current.Game != null && !Find.Tutor.learningReadout.ShowAllMode)
     {
         LessonAutoActivator.timeSinceLastLesson += RealTime.realDeltaTime;
         if (Current.ProgramState == ProgramState.Playing)
         {
             if (Time.timeSinceLevelLoad < 8.0)
             {
                 return;
             }
             if (Find.WindowStack.SecondsSinceClosedGameStartDialog < 8.0)
             {
                 return;
             }
             if (Find.TickManager.NotPlaying)
             {
                 return;
             }
         }
         for (int num = LessonAutoActivator.alertingConcepts.Count - 1; num >= 0; num--)
         {
             if (PlayerKnowledgeDatabase.IsComplete(LessonAutoActivator.alertingConcepts[num]))
             {
                 LessonAutoActivator.alertingConcepts.RemoveAt(num);
             }
         }
         if (Time.frameCount % 15 == 0 && Find.ActiveLesson.Current == null)
         {
             for (int i = 0; i < DefDatabase <ConceptDef> .AllDefsListForReading.Count; i++)
             {
                 ConceptDef conceptDef = DefDatabase <ConceptDef> .AllDefsListForReading[i];
                 if (!PlayerKnowledgeDatabase.IsComplete(conceptDef))
                 {
                     float knowledge = PlayerKnowledgeDatabase.GetKnowledge(conceptDef);
                     knowledge = (float)(knowledge - 0.0001500000071246177 * Time.deltaTime * 15.0);
                     if (knowledge < 0.0)
                     {
                         knowledge = 0f;
                     }
                     PlayerKnowledgeDatabase.SetKnowledge(conceptDef, knowledge);
                     if (conceptDef.opportunityDecays)
                     {
                         float opportunity = LessonAutoActivator.GetOpportunity(conceptDef);
                         opportunity = (float)(opportunity - 0.40000000596046448 * Time.deltaTime * 15.0);
                         if (opportunity < 0.0)
                         {
                             opportunity = 0f;
                         }
                         LessonAutoActivator.opportunities[conceptDef] = opportunity;
                     }
                 }
             }
             if (Find.Tutor.learningReadout.ActiveConceptsCount < 3)
             {
                 ConceptDef conceptDef2 = LessonAutoActivator.MostDesiredConcept();
                 if (conceptDef2 != null)
                 {
                     float desire = LessonAutoActivator.GetDesire(conceptDef2);
                     if (desire > 0.10000000149011612 && LessonAutoActivator.RelaxDesire < desire)
                     {
                         LessonAutoActivator.TryInitiateLesson(conceptDef2);
                     }
                 }
             }
             else
             {
                 LessonAutoActivator.SetLastLessonTimeToNow();
             }
         }
     }
 }