private void TrySpawnHive(Map map) { if (TryFindHiveSpawnCell(map, out IntVec3 spawnCell)) { possibleSpawnCells.Remove(spawnCell); Hive hive = (Hive)GenSpawn.Spawn(ThingMaker.MakeThing(ThingDefOf.Hive), spawnCell, map); hive.SetFaction(Faction.OfInsects); hive.caveColony = true; (from x in hive.GetComps <CompSpawner>() where x.PropsSpawner.thingToSpawn == ThingDefOf.GlowPod select x).First().TryDoSpawn(); hive.SpawnPawnsUntilPoints(Rand.Range(200f, 500f)); hive.canSpawnPawns = false; hive.GetComp <CompSpawnerHives>().canSpawnHives = false; spawnedHives.Add(hive); } }
private void TrySpawnHive(Map map) { IntVec3 intVec = default(IntVec3); if (this.TryFindHiveSpawnCell(map, out intVec)) { this.possibleSpawnCells.Remove(intVec); Hive hive = (Hive)GenSpawn.Spawn(ThingMaker.MakeThing(ThingDefOf.Hive, null), intVec, map); hive.SetFaction(Faction.OfInsects, null); (from x in hive.GetComps <CompSpawner>() where x.PropsSpawner.thingToSpawn == ThingDefOf.GlowPod select x).First().TryDoSpawn(); hive.SpawnPawnsUntilPoints(Rand.Range(200f, 500f)); hive.canSpawnPawns = false; hive.GetComp <CompSpawnerHives>().canSpawnHives = false; this.spawnedHives.Add(hive); } }