public override IEnumerable <Gizmo> GetGizmos() { foreach (Gizmo gizmo in base.GetGizmos()) { yield return(gizmo); } if (!AllDone) { Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "CommandCancelMonumentMarker".Translate(); command_Action.defaultDesc = "CommandCancelMonumentMarkerDesc".Translate(); command_Action.icon = CancelCommandTex; command_Action.action = delegate { Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmCancelMonumentMarker".Translate(), delegate { QuestUtility.SendQuestTargetSignals(questTags, "MonumentCancelled", this.Named("SUBJECT")); RemovePossiblyRelatedBlueprints(); this.Uninstall(); }, destructive: true)); }; yield return(command_Action); } bool flag = false; foreach (SketchEntity entity in sketch.Entities) { SketchBuildable sketchBuildable = entity as SketchBuildable; if (sketchBuildable != null && !entity.IsSameSpawnedOrBlueprintOrFrame(entity.pos + base.Position, base.Map) && !entity.IsSpawningBlocked(entity.pos + base.Position, base.Map) && BuildCopyCommandUtility.FindAllowedDesignator(sketchBuildable.Buildable) != null) { flag = true; break; } } if (flag) { Command_Action command_Action2 = new Command_Action(); command_Action2.defaultLabel = "CommandPlaceBlueprints".Translate(); command_Action2.defaultDesc = "CommandPlaceBlueprintsDesc".Translate(); command_Action2.icon = PlaceBlueprintsCommandTex; MonumentMarker monumentMarker = default(MonumentMarker); ThingDef stuffLocal = default(ThingDef); command_Action2.action = delegate { IEnumerable <ThingDef> enumerable = AllowedStuffs(); if (!enumerable.Any()) { PlaceAllBlueprints(null); SoundDefOf.Click.PlayOneShotOnCamera(); } else if (enumerable.Count() == 1) { PlaceAllBlueprints(enumerable.First()); SoundDefOf.Click.PlayOneShotOnCamera(); } else { List <FloatMenuOption> list = new List <FloatMenuOption>(); bool flag4 = false; foreach (ThingDef item in enumerable) { if (base.Map.listerThings.ThingsOfDef(item).Count > 0) { flag4 = true; break; } } foreach (ThingDef item2 in enumerable) { monumentMarker = this; if (!flag4 || base.Map.listerThings.ThingsOfDef(item2).Count != 0) { stuffLocal = item2; list.Add(new FloatMenuOption(stuffLocal.LabelCap, delegate { monumentMarker.PlaceAllBlueprints(stuffLocal); }, item2)); } } Find.WindowStack.Add(new FloatMenu(list)); } }; yield return(command_Action2); } foreach (Gizmo questRelatedGizmo in QuestUtility.GetQuestRelatedGizmos(this)) { yield return(questRelatedGizmo); } if (Prefs.DevMode) { bool flag2 = false; foreach (SketchEntity entity2 in sketch.Entities) { if (!entity2.IsSameSpawned(entity2.pos + base.Position, base.Map) && !entity2.IsSpawningBlocked(entity2.pos + base.Position, base.Map)) { flag2 = true; break; } } if (flag2) { Command_Action command_Action3 = new Command_Action(); command_Action3.defaultLabel = "Dev: Build all"; command_Action3.action = delegate { DebugBuildAll(); SoundDefOf.Click.PlayOneShotOnCamera(); }; yield return(command_Action3); } } tmpUniqueBuildableDefs.Clear(); foreach (SketchEntity entity3 in sketch.Entities) { SketchBuildable sketchBuildable2 = entity3 as SketchBuildable; if (sketchBuildable2 != null && !entity3.IsSameSpawnedOrBlueprintOrFrame(entity3.pos + base.Position, base.Map) && tmpUniqueBuildableDefs.Add(new Pair <BuildableDef, ThingDef>(sketchBuildable2.Buildable, sketchBuildable2.Stuff))) { SketchTerrain sketchTerrain; if ((sketchTerrain = (sketchBuildable2 as SketchTerrain)) != null && sketchTerrain.treatSimilarAsSame) { TerrainDef terrain = sketchBuildable2.Buildable as TerrainDef; if (terrain.designatorDropdown != null) { Designator designator = BuildCopyCommandUtility.FindAllowedDesignatorRoot(sketchBuildable2.Buildable); if (designator != null) { yield return(designator); } } else { IEnumerable <TerrainDef> allDefs = DefDatabase <TerrainDef> .AllDefs; foreach (TerrainDef item3 in allDefs) { if (item3.BuildableByPlayer && item3.designatorDropdown == null) { bool flag3 = true; for (int i = 0; i < terrain.affordances.Count; i++) { if (!item3.affordances.Contains(terrain.affordances[i])) { flag3 = false; break; } } if (flag3) { Command command = BuildCopyCommandUtility.BuildCommand(item3, null, item3.label, item3.description, allowHotKey: false); if (command != null) { yield return(command); } } } } } } else { Command command2 = BuildCopyCommandUtility.BuildCommand(sketchBuildable2.Buildable, sketchBuildable2.Stuff, entity3.Label, sketchBuildable2.Buildable.description, allowHotKey: false); if (command2 != null) { yield return(command2); } } } } tmpUniqueBuildableDefs.Clear(); }
public override IEnumerable <Gizmo> GetGizmos() { foreach (Gizmo gizmo in base.GetGizmos()) { yield return(gizmo); } if (!AllDone) { Command_Action command_Action = new Command_Action(); command_Action.defaultLabel = "CommandCancelMonumentMarker".Translate(); command_Action.defaultDesc = "CommandCancelMonumentMarkerDesc".Translate(); command_Action.icon = CancelCommandTex; command_Action.action = delegate { Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("ConfirmCancelMonumentMarker".Translate(), delegate { QuestUtility.SendQuestTargetSignals(questTags, "MonumentCancelled", this.Named("SUBJECT")); RemovePossiblyRelatedBlueprints(); this.Uninstall(); }, destructive: true)); }; yield return(command_Action); } bool flag = false; foreach (SketchEntity entity in sketch.Entities) { SketchBuildable sketchBuildable = entity as SketchBuildable; if (sketchBuildable != null && !entity.IsSameSpawnedOrBlueprintOrFrame(entity.pos + base.Position, base.Map) && !entity.IsSpawningBlocked(entity.pos + base.Position, base.Map) && BuildCopyCommandUtility.FindAllowedDesignator(sketchBuildable.Buildable) != null) { flag = true; break; } } if (flag) { Command_Action command_Action2 = new Command_Action(); command_Action2.defaultLabel = "CommandPlaceBlueprints".Translate(); command_Action2.defaultDesc = "CommandPlaceBlueprintsDesc".Translate(); command_Action2.icon = PlaceBlueprintsCommandTex; command_Action2.action = delegate { IEnumerable <ThingDef> enumerable = AllowedStuffs(); if (!enumerable.Any()) { PlaceAllBlueprints(null); SoundDefOf.Click.PlayOneShotOnCamera(); } else if (enumerable.Count() == 1) { PlaceAllBlueprints(enumerable.First()); SoundDefOf.Click.PlayOneShotOnCamera(); } else { ListFloatMenuOptions(enumerable, delegate(ThingDef stuff) { PlaceAllBlueprints(stuff); }); } }; yield return(command_Action2); } foreach (Gizmo questRelatedGizmo in QuestUtility.GetQuestRelatedGizmos(this)) { yield return(questRelatedGizmo); } if (Prefs.DevMode) { bool flag2 = false; foreach (SketchEntity entity2 in sketch.Entities) { if (!entity2.IsSameSpawned(entity2.pos + base.Position, base.Map) && !entity2.IsSpawningBlocked(entity2.pos + base.Position, base.Map)) { flag2 = true; break; } } if (flag2) { Command_Action command_Action3 = new Command_Action(); command_Action3.defaultLabel = "Dev: Build all"; command_Action3.action = delegate { DebugBuildAll(); SoundDefOf.Click.PlayOneShotOnCamera(); }; yield return(command_Action3); } if (AllDone && AnyDisallowedBuilding && !DisallowedBuildingTicksExpired) { Command_Action command_Action4 = new Command_Action(); command_Action4.defaultLabel = "Dev: Disallowed building ticks +6 hours"; command_Action4.action = delegate { ticksSinceDisallowedBuilding += 15000; }; yield return(command_Action4); } } tmpUniqueBuildableDefs.Clear(); foreach (SketchEntity entity3 in sketch.Entities) { SketchBuildable buildable = entity3 as SketchBuildable; if (buildable == null || entity3.IsSameSpawnedOrBlueprintOrFrame(entity3.pos + base.Position, base.Map) || !tmpUniqueBuildableDefs.Add(new Pair <BuildableDef, ThingDef>(buildable.Buildable, buildable.Stuff))) { continue; } SketchTerrain sketchTerrain; if ((sketchTerrain = buildable as SketchTerrain) != null && sketchTerrain.treatSimilarAsSame) { TerrainDef terrain = buildable.Buildable as TerrainDef; if (terrain.designatorDropdown != null) { Designator designator = BuildCopyCommandUtility.FindAllowedDesignatorRoot(buildable.Buildable); if (designator != null) { yield return(designator); } } else { IEnumerable <TerrainDef> allDefs = DefDatabase <TerrainDef> .AllDefs; foreach (TerrainDef item in allDefs) { if (!item.BuildableByPlayer || item.designatorDropdown != null) { continue; } bool flag3 = true; for (int i = 0; i < terrain.affordances.Count; i++) { if (!item.affordances.Contains(terrain.affordances[i])) { flag3 = false; break; } } if (flag3) { Command command = BuildCopyCommandUtility.BuildCommand(item, null, item.label, item.description, allowHotKey: false); if (command != null) { yield return(command); } } } } } else { Command command2 = BuildCopyCommandUtility.BuildCommand(buildable.Buildable, buildable.Stuff, entity3.LabelCap, buildable.Buildable.description, allowHotKey: false); if (command2 != null) { yield return(command2); } } Command_Action placeBlueprintsCommand = GetPlaceBlueprintsCommand(buildable); if (placeBlueprintsCommand != null) { yield return(placeBlueprintsCommand); } } tmpUniqueBuildableDefs.Clear(); }