protected override void RunInt() { Slate slate = QuestGen.slate; if (QuestNodeEqualUtility.Equal(value1.GetValue(slate), value2.GetValue(slate), compareAs.GetValue(slate)) && node != null) { node.Run(); } }
protected override bool TestRunInt(Slate slate) { if (QuestNodeEqualUtility.Equal(value1.GetValue(slate), value2.GetValue(slate), compareAs.GetValue(slate))) { if (node != null) { return(node.TestRun(slate)); } return(true); } return(false); }