public void Select(WorldObject obj, bool playSound = true) { if (obj == null) { Log.Error("Cannot select null."); return; } selectedTile = -1; if (selected.Count < 80 && !IsSelected(obj)) { if (playSound) { PlaySelectionSoundFor(obj); } selected.Add(obj); WorldSelectionDrawer.Notify_Selected(obj); } }
public void Select(WorldObject obj, bool playSound = true) { if (obj == null) { Log.Error("Cannot select null."); } else { this.selectedTile = -1; if (this.selected.Count < 80 && !this.IsSelected(obj)) { if (playSound) { this.PlaySelectionSoundFor(obj); } this.selected.Add(obj); WorldSelectionDrawer.Notify_Selected(obj); } } }