示例#1
0
 public void WorldTick()
 {
     worldPawns.WorldPawnsTick();
     factionManager.FactionManagerTick();
     worldObjects.WorldObjectsHolderTick();
     debugDrawer.WorldDebugDrawerTick();
     pathGrid.WorldPathGridTick();
     WorldComponentUtility.WorldComponentTick(this);
 }
示例#2
0
 public void WorldTick()
 {
     Profiler.BeginSample("WorldPawnsTick()");
     this.worldPawns.WorldPawnsTick();
     Profiler.EndSample();
     Profiler.BeginSample("FactionManagerTick()");
     this.factionManager.FactionManagerTick();
     Profiler.EndSample();
     Profiler.BeginSample("WorldObjectsHolderTick()");
     this.worldObjects.WorldObjectsHolderTick();
     Profiler.EndSample();
     Profiler.BeginSample("WorldDebugDrawerTick()");
     this.debugDrawer.WorldDebugDrawerTick();
     Profiler.EndSample();
     Profiler.BeginSample("WorldPathGridTick()");
     this.pathGrid.WorldPathGridTick();
     Profiler.EndSample();
     Profiler.BeginSample("WorldComponentTick()");
     WorldComponentUtility.WorldComponentTick(this);
     Profiler.EndSample();
 }