示例#1
0
 public static bool WipeExistingThings(
     IntVec3 thingPos,
     Rot4 thingRot,
     BuildableDef thingDef,
     Map map,
     DestroyMode mode)
 {
     foreach (IntVec3 c in GenAdj.CellsOccupiedBy(thingPos, thingRot, thingDef.Size))
     {
         Thing[]      array;
         List <Thing> list = ThingGrid_Patch.ThingsListAt2(map.thingGrid, c);
         lock (list)
         {
             array = list.ToArray();
         }
         foreach (Thing thing in array)
         {
             if (null != thing)
             {
                 ThingDef d = thing.def;
                 if (null != d)
                 {
                     if (GenSpawn.SpawningWipes(thingDef, thing.def))
                     {
                         thing.Destroy(mode);
                     }
                 }
             }
         }
     }
     return(false);
 }
示例#2
0
        public static void Postfix_Constructor(ThingGrid __instance, Map map)
        {
            ThingGrid_Patch.map(__instance) = map;
            CellIndices cellIndices = map.cellIndices;

            List <Thing>[] thingGrid = new List <Thing> [cellIndices.NumGridCells];
            thingGridDict.Add(__instance, thingGrid);
            for (int i = 0; i < cellIndices.NumGridCells; ++i)
            {
                thingGrid[i] = new List <Thing>(4);
            }
        }