public override void PostSpawnSetup(bool respawningAfterLoad) { base.PostSpawnSetup(respawningAfterLoad); FridgeCache.AddFridge(this, this.parent?.Map); }
public override void PostDeSpawn(Map map) { base.PostDeSpawn(map); FridgeCache.AddFridge(this, map); }
public override void PostSpawnSetup(bool respawningAfterLoad) { base.PostSpawnSetup(respawningAfterLoad); FridgeCache.AddFridge(this, parent.mapIndexOrState); }