public static GUIObjTextInput GetTextInput(Vector4 rect) { return(Context.poolTextInput.Get(GUIUtilityInternal.GetHash(rect, GUIObjectType.TextInput))); }
public static GUIObjectTabView GetTabView(Vector4 rect, Action <GUIObjectTabView> createFunction = null) { return(Context.poolTabView.Get(GUIUtilityInternal.GetHash(rect, GUIObjectType.TabView), createFunction)); }
public static GUIObjScrollView GetScrollView(Vector4 rect) { return(Context.poolSrollbar.Get(GUIUtilityInternal.GetHash(rect, GUIObjectType.ScrollBar))); }