private void DeviceAddAndRemove(TimeSpan amount) { var sw = new Stopwatch(); sw.Start(); while (!_exit && sw.Elapsed < amount) { // // Let's add the device // var hmd = CreateHMD(); var handle = new DeviceHandle <IHMDDevice, IHMDInfo>(hmd); var msg = new MessageDeviceStatus { Device = this, DeviceHandle = handle, Type = MessageType.DeviceAdded }; _handler.OnMessage(msg); // // And remove it again // msg = new MessageDeviceStatus { Device = this, DeviceHandle = handle, Type = MessageType.DeviceRemoved }; _handler.OnMessage(msg); } }
/// <summary> /// /// </summary> /// <param name="wait">The amount of time the background thread waits, before it adds the new dummy device</param> /// <param name="block"></param> public void SimulateAddOneDevice(TimeSpan wait, bool block = true) { Join(); _worker = new Thread(() => { Thread.Sleep(wait); var hmd = CreateHMD(); var handle = new DeviceHandle <IHMDDevice, IHMDInfo>(hmd); var msg = new MessageDeviceStatus { Device = this, DeviceHandle = handle, Type = MessageType.DeviceAdded }; _handler.OnMessage(msg); }); _worker.Start(); if (block) { Join(); } }
/// <summary> /// /// </summary> /// <param name="wait">The amount of time the background thread waits, before it adds the new dummy device</param> /// <param name="block"></param> public void SimulateAddOneDevice(TimeSpan wait, bool block = true) { Join(); _worker = new Thread(() => { Thread.Sleep(wait); var hmd = CreateHMD(); var handle = new DeviceHandle<IHMDDevice, IHMDInfo>(hmd); var msg = new MessageDeviceStatus { Device = this, DeviceHandle = handle, Type = MessageType.DeviceAdded }; _handler.OnMessage(msg); }); _worker.Start(); if (block) Join(); }
private void DeviceAddAndRemove(TimeSpan amount) { var sw = new Stopwatch(); sw.Start(); while (!_exit && sw.Elapsed < amount) { // // Let's add the device // var hmd = CreateHMD(); var handle = new DeviceHandle<IHMDDevice, IHMDInfo>(hmd); var msg = new MessageDeviceStatus { Device = this, DeviceHandle = handle, Type = MessageType.DeviceAdded }; _handler.OnMessage(msg); // // And remove it again // msg = new MessageDeviceStatus { Device = this, DeviceHandle = handle, Type = MessageType.DeviceRemoved }; _handler.OnMessage(msg); } }