public void RecycleAllNotes(TrackManager manager) { runtimeNote.Clear(); var currentNotes = new List <Transform>(); foreach (Transform child in notesParent) { currentNotes.Add(child); } currentNotes.ForEach(x => { manager.ResetNoteToPool(x.gameObject); }); }
void Awake() { INSTANCE = this; }
private void Awake() { trackManager = GetComponentInParent <TrackManager>(); }
private void Awake() { trackManager = GetComponent <TrackManager>(); comboSystem = GetComponent <ComboSystem>(); }