Binds an edge with some properties which contains its geometry information and indicates whether the edge is selected or highlighted.
Inheritance: IDisposable
示例#1
0
        /// <summary>
        /// Constructor, Construct a new object with an element's geometry Solid,
        /// and its corresponding bounding box.
        /// </summary>
        /// <param name="solid">Element's geometry Solid</param>
        /// <param name="box">Element's geometry bounding box</param>
        public ElementGeometry(Solid solid, BoundingBoxXYZ box)
        {
            m_solid   = solid;
            m_bBoxMin = box.Min;
            m_bBoxMax = box.Max;
            m_isDirty = true;

            // Initialize edge binding
            m_edgeBindinDic = new Dictionary <Edge, EdgeBinding>();
            foreach (Edge edge in m_solid.Edges)
            {
                EdgeBinding edgeBingding = new EdgeBinding(edge);
                m_edgeBindinDic.Add(edge, edgeBingding);
            }
        }
示例#2
0
        /// <summary>
        /// Constructor, Construct a new object with an element's geometry Solid,
        /// and its corresponding bounding box.
        /// </summary>
        /// <param name="solid">Element's geometry Solid</param>
        /// <param name="box">Element's geometry bounding box</param>
        public ElementGeometry(Solid solid, BoundingBoxXYZ box)
        {
            m_solid = solid;
            m_bBoxMin = box.Min;
            m_bBoxMax = box.Max;
            m_isDirty = true;

            // Initialize edge binding
            m_edgeBindinDic = new Dictionary<Edge, EdgeBinding>();
            foreach (Edge edge in m_solid.Edges)
            {
                EdgeBinding edgeBingding = new EdgeBinding(edge);
                m_edgeBindinDic.Add(edge, edgeBingding);
            }
        }