示例#1
0
        public void TestLoadMethod()
        {
            Stream stream = File.OpenRead(TEST_FILE);

            stream.Seek(0, SeekOrigin.End);
            long fileSize = stream.Position;
            stream.Seek(0, SeekOrigin.Begin);

            CharacterFile characterFile = new CharacterFile();
            characterFile.Load(stream);

            long streamPosition = stream.Position;
            stream.Close();

            Assert.AreEqual(fileSize, streamPosition, "Not all of the file was read");
        }
示例#2
0
        public void TestSaveMethod()
        {
            CharacterFile characterFile = new CharacterFile();
            characterFile.Load(TEST_FILE);

            MemoryStream savedStream = new MemoryStream();
            characterFile.Save(savedStream);

            savedStream.Seek(0, SeekOrigin.Begin);

            CharacterFile savedCharacterFile = new CharacterFile();
            savedCharacterFile.Load(savedStream);

            savedStream.Close();

            Assert.AreEqual(characterFile.SkeletonFiles.Count, savedCharacterFile.SkeletonFiles.Count, "Skeleton file counts do not match");

            for (int i = 0; i < characterFile.SkeletonFiles.Count; i++) {
                Assert.AreEqual(characterFile.SkeletonFiles[i], savedCharacterFile.SkeletonFiles[i], "Skeleton file names do not match");
            }

            Assert.AreEqual(characterFile.MotionFiles.Count, savedCharacterFile.MotionFiles.Count, "Motion file counts do not match");

            for (int i = 0; i < characterFile.MotionFiles.Count; i++) {
                Assert.AreEqual(characterFile.MotionFiles[i], savedCharacterFile.MotionFiles[i], "Motion file names do not match");
            }

            Assert.AreEqual(characterFile.EffectFiles.Count, savedCharacterFile.EffectFiles.Count, "Effect file counts do not match");

            for (int i = 0; i < characterFile.EffectFiles.Count; i++) {
                Assert.AreEqual(characterFile.EffectFiles[i], savedCharacterFile.EffectFiles[i], "Effect file names do not match");
            }

            Assert.AreEqual(characterFile.Characters.Count, savedCharacterFile.Characters.Count, "Character counts do not match");

            for (int i = 0; i < characterFile.Characters.Count; i++) {
                Assert.AreEqual(characterFile.Characters[i].IsEnabled, savedCharacterFile.Characters[i].IsEnabled, "Character enabled values do not match");

                if (characterFile.Characters[i].IsEnabled) {
                    Assert.AreEqual(characterFile.Characters[i].ID, savedCharacterFile.Characters[i].ID, "Character ID values do not match");
                    Assert.AreEqual(characterFile.Characters[i].Name, savedCharacterFile.Characters[i].Name, "Character name values do not match");

                    Assert.AreEqual(characterFile.Characters[i].Objects.Count, savedCharacterFile.Characters[i].Objects.Count, "Character object counts do not match");

                    for (int j = 0; j < characterFile.Characters[i].Objects.Count; j++) {
                        Assert.AreEqual(characterFile.Characters[i].Objects[j].Object, savedCharacterFile.Characters[i].Objects[j].Object, "Character object values do not match");
                    }

                    Assert.AreEqual(characterFile.Characters[i].Animations.Count, savedCharacterFile.Characters[i].Animations.Count, "Character animation counts do not match");

                    for (int j = 0; j < characterFile.Characters[i].Animations.Count; j++) {
                        Assert.AreEqual(characterFile.Characters[i].Animations[j].Type, savedCharacterFile.Characters[i].Animations[j].Type, "Character animation type values do not match");
                        Assert.AreEqual(characterFile.Characters[i].Animations[j].Animation, savedCharacterFile.Characters[i].Animations[j].Animation, "Character animation values do not match");
                    }

                    Assert.AreEqual(characterFile.Characters[i].Effects.Count, savedCharacterFile.Characters[i].Effects.Count, "Character effect counts do not match");

                    for (int j = 0; j < characterFile.Characters[i].Effects.Count; j++) {
                        Assert.AreEqual(characterFile.Characters[i].Effects[j].Bone, savedCharacterFile.Characters[i].Effects[j].Bone, "Character effect bone values do not match");
                        Assert.AreEqual(characterFile.Characters[i].Effects[j].Effect, savedCharacterFile.Characters[i].Effects[j].Effect, "Character effect values do not match");
                    }
                }
            }
        }