/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected async override void OnLaunched(LaunchActivatedEventArgs e) { #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = true; } #endif Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame is null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); rootFrame.NavigationFailed += OnNavigationFailed; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { // Load state from previously suspended application } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (e.PrelaunchActivated == false) { if (rootFrame.Content is null) { // FileUtil await FileUtil.DeleteAllInTemporaryFolder(); // Projects foreach (StorageFolder zipFolder in await FileUtil.FIndAllZipFolders()) { // [StorageFolder] --> [projectViewItem] IProjectViewItem item = await FileUtil.ConstructProjectViewItem(zipFolder); App.Projects.Add(item); } // Setting Setting setting = await XML.ConstructSettingFile(); App.SettingViewModel.ConstructSetting(setting); // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter if (!rootFrame.Navigate(typeof(MainPage), e.Arguments)) { throw new Exception("Failed to create initial page"); } // Ensure the current window is active Window.Current.Activate(); } } }
//Setting private async Task ConstructSetting() { //Setting Setting setting = await XML.ConstructSettingFile(); if (setting != null) { this.SettingViewModel.Setting = setting; } //Theme this.SettingViewModel.ConstructTheme(); //DeviceLayout this.SettingViewModel.ConstructDeviceLayout(); //DeviceLayout this.SettingViewModel.ConstructLayersHeight(); //MenuType this.SettingViewModel.ConstructMenuType(this.TipViewModel.Menus); //Key this.SettingViewModel.ConstructKey(); if (this.SettingViewModel.Move == null) { this.SettingViewModel.Move += (moveMode) => { switch (moveMode) { case MoveMode.None: return; case MoveMode.Left: this.ViewModel.CanvasTransformer.Position += new Vector2(50, 0); break; case MoveMode.Up: this.ViewModel.CanvasTransformer.Position += new Vector2(0, 50); break; case MoveMode.Right: this.ViewModel.CanvasTransformer.Position -= new Vector2(50, 0); break; case MoveMode.Down: this.ViewModel.CanvasTransformer.Position -= new Vector2(0, 50); break; } this.ViewModel.CanvasTransformer.ReloadMatrix(); this.ViewModel.Invalidate();//Invalidate }; } if (this.SettingViewModel.Edit == null) { this.SettingViewModel.Edit += (editMode) => { switch (editMode) { case EditMode.None: return; case EditMode.Cut: this.MethodViewModel.MethodEditCut(); break; case EditMode.Duplicate: this.MethodViewModel.MethodEditDuplicate(); break; case EditMode.Copy: this.MethodViewModel.MethodEditCopy(); break; case EditMode.Paste: this.MethodViewModel.MethodEditPaste(); break; case EditMode.Clear: this.MethodViewModel.MethodEditClear(); break; case EditMode.All: this.MethodViewModel.MethodSelectAll(); break; case EditMode.Deselect: this.MethodViewModel.MethodSelectDeselect(); break; case EditMode.Invert: this.MethodViewModel.MethodSelectInvert(); break; case EditMode.Group: this.MethodViewModel.MethodGroupGroup(); break; case EditMode.UnGroup: this.MethodViewModel.MethodGroupUnGroup(); break; case EditMode.Release: this.MethodViewModel.MethodGroupRelease(); break; case EditMode.Undo: this.MethodViewModel.MethodEditUndo(); break; } }; } }