示例#1
0
 public void Filter(EntityUpdate previous)
 {
     if (position != null)
     {
         if (Math.Abs(position.x - previous.position.x) < 100000 &&
             Math.Abs(position.y - previous.position.y) < 100000 &&
             Math.Abs(position.z - previous.position.z) < 100000)
         {
             position = null;
         }
     }
     rotation = null;
     if (velocity != null)
     {
         if (Math.Abs(velocity.z - previous.velocity.z) < 2)
         {
             velocity = null;
         }
     }
     if (acceleration != null)
     {
         if (Math.Abs(acceleration.x - previous.acceleration.x) < 10 &&
             Math.Abs(acceleration.y - previous.acceleration.y) < 10 &&
             Math.Abs(acceleration.z - previous.acceleration.z) < 10)
         {
             acceleration = null;
         }
     }
     if (extraVel != null)
     {
         if (Math.Abs(extraVel.x) < 1 &&
             Math.Abs(extraVel.y) < 1 &&
             Math.Abs(extraVel.z) < 1)
         {
             extraVel = null;
         }
     }
     viewportPitch = null;
     physicsFlags  = null;
     if (modeTimer != null && modeTimer > 100)
     {
         previous.modeTimer = modeTimer;//necessary for rayhit filtering
         modeTimer          = null;
     }
     lastHitTime = null;
     if (roll != null && !(roll > 500))
     {
         roll = null;
     }
     if (stun != null && stun < previous.stun)
     {
         stun = null;
     }
     if (slow != null && slow < previous.slow)
     {
         slow = null;
     }
     if (ice != null && ice < previous.ice)
     {
         ice = null;
     }
     if (wind != null && wind < previous.wind)
     {
         wind = null;
     }
     showPatchTime = null;
     if (charge != null)
     {
         if (Math.Abs((float)(charge - previous.charge)) < 0.1f)
         {
             charge = null;
         }
     }
     unused24 = null;
     unused25 = null;
     if (rayHit != null)
     {
         if (previous.mode == 0 || previous.modeTimer > 1500 || //current could be null
             (Math.Abs(rayHit.x - previous.rayHit.x) < 1.5f &&
              Math.Abs(rayHit.y - previous.rayHit.y) < 1.5f &&
              Math.Abs(rayHit.z - previous.rayHit.z) < 1.5f))
         {
             rayHit = null;
         }
     }
     MP                = null;
     multipliers       = null;
     unused31          = null;
     unused32          = null;
     XP                = null;
     unused36          = null;
     powerBase         = null;
     unused38          = null;
     unused39          = null;
     spawnPos          = null;
     unused41          = null;
     unused42          = null;
     skillDistribution = null;
     manaCubes         = null;
 }
示例#2
0
        public EntityUpdate(BinaryReader reader)
        {
            byte[] uncompressed = Zlib.Decompress(reader.ReadBytes(reader.ReadInt32()));

            MemoryStream stream = new MemoryStream(uncompressed);
            BinaryReader r      = new BinaryReader(stream);

            guid = r.ReadInt64();
            var bitfield = r.ReadInt64();

            if (Tools.GetBit(bitfield, 0))
            {
                position = new LongVector(r);
            }
            if (Tools.GetBit(bitfield, 1))
            {
                rotation = new FloatVector(r);
            }
            if (Tools.GetBit(bitfield, 2))
            {
                velocity = new FloatVector(r);
            }
            if (Tools.GetBit(bitfield, 3))
            {
                acceleration = new FloatVector(r);
            }
            if (Tools.GetBit(bitfield, 4))
            {
                extraVel = new FloatVector(r);
            }
            if (Tools.GetBit(bitfield, 5))
            {
                viewportPitch = r.ReadSingle();
            }
            if (Tools.GetBit(bitfield, 6))
            {
                physicsFlags = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 7))
            {
                hostility = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 8))
            {
                entityType = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 9))
            {
                mode = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 10))
            {
                modeTimer = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 11))
            {
                combo = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 12))
            {
                lastHitTime = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 13))
            {
                appearance = new Part.Appearance(r);
            }
            if (Tools.GetBit(bitfield, 14))
            {
                entityFlags = r.ReadInt16();
            }
            if (Tools.GetBit(bitfield, 15))
            {
                roll = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 16))
            {
                stun = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 17))
            {
                slow = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 18))
            {
                ice = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 19))
            {
                wind = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 20))
            {
                showPatchTime = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 21))
            {
                entityClass = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 22))
            {
                specialization = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 23))
            {
                charge = r.ReadSingle();
            }
            if (Tools.GetBit(bitfield, 24))
            {
                unused24 = new FloatVector(r);
            }
            if (Tools.GetBit(bitfield, 25))
            {
                unused25 = new FloatVector(r);
            }
            if (Tools.GetBit(bitfield, 26))
            {
                rayHit = new FloatVector(r);
            }
            if (Tools.GetBit(bitfield, 27))
            {
                HP = r.ReadSingle();
            }
            if (Tools.GetBit(bitfield, 28))
            {
                MP = r.ReadSingle();
            }
            if (Tools.GetBit(bitfield, 29))
            {
                block = r.ReadSingle();
            }
            if (Tools.GetBit(bitfield, 30))
            {
                multipliers = new Part.Multipliers(r);
            }
            if (Tools.GetBit(bitfield, 31))
            {
                unused31 = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 32))
            {
                unused32 = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 33))
            {
                level = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 34))
            {
                XP = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 35))
            {
                parentOwner = r.ReadInt64();
            }
            if (Tools.GetBit(bitfield, 36))
            {
                unused36 = r.ReadInt64();
            }
            if (Tools.GetBit(bitfield, 37))
            {
                powerBase = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 38))
            {
                unused38 = r.ReadInt32();
            }
            if (Tools.GetBit(bitfield, 39))
            {
                unused39 = new IntVector(r);
            }
            if (Tools.GetBit(bitfield, 40))
            {
                spawnPos = new LongVector(r);
            }
            if (Tools.GetBit(bitfield, 41))
            {
                unused41 = new IntVector(r);
            }
            if (Tools.GetBit(bitfield, 42))
            {
                unused42 = r.ReadByte();
            }
            if (Tools.GetBit(bitfield, 43))
            {
                consumable = new Part.Item(r);
            }
            if (Tools.GetBit(bitfield, 44))
            {
                equipment = new Part.Item[13];
                for (int i = 0; i < 13; i++)
                {
                    equipment[i] = new Part.Item(r);
                }
            }
            if (Tools.GetBit(bitfield, 45))
            {
                name = new string(r.ReadChars(16));
                name = name.Substring(0, name.IndexOf("\0"));
            }
            if (Tools.GetBit(bitfield, 46))
            {
                skillDistribution = new Part.SkillDistribution(r);
            }
            if (Tools.GetBit(bitfield, 47))
            {
                manaCubes = r.ReadInt32();
            }
        }