/// <summary> Construct the struct from json data. </summary> public static PhonemesRaw FromJson(string json) { //Format json for unity json = "{\"phonemes\":" + json + "}"; PhonemesRaw raw = JsonUtility.FromJson <PhonemesRaw>(json); //Read data from sentences string phonemes = ""; List <float> end_times = new List <float>(); float lastEndTime = 0.0f; for (int i = 0; i < raw.phonemes.Length; i++) { phonemes += raw.phonemes[i].phonemes; for (int j = 0; j < raw.phonemes[i].end_times.Length; j++) { end_times.Add(raw.phonemes[i].end_times[j] + lastEndTime); if (j == raw.phonemes[i].end_times.Length - 1) { lastEndTime += raw.phonemes[i].end_times[j]; } } } raw.phonemesChars = phonemes.ToCharArray(); raw.end_times = end_times.ToArray(); return(raw); }
public void SetPhonemesRaw(PhonemesRaw raw) { phonemes = new PhonemeData(raw, speech.phonemeTable); }
public virtual Phonemes RefineData(PhonemesRaw raw) { Debug.LogError("Refine not implemented"); return(null); }
public void SetData(PhonemesRaw raw, PhonemeTable table) { this.raw = raw; refined = table == null || raw.end_times == null ? null : table.RefineData(raw); }
public PhonemeData(PhonemesRaw raw, PhonemeTable table) { this.raw = raw; refined = table == null ? null : table.RefineData(raw); }