示例#1
0
 public ProvisioningController(OverridableSettings settings, LagOppstillingService lagOppstillingService, CurrentMatchProvider currentMatchProvider, TilgangsKontroll tilgangsKontroll)
 {
     _settings = settings;
     _lagOppstillingService = lagOppstillingService;
     _currentMatchProvider = currentMatchProvider;
     _tilgangsKontroll = tilgangsKontroll;
 }
示例#2
0
 public AdminController(GameStateService gameStateService, OverridableSettings appSettings, TilgangsKontroll tilgangsKontroll, PosisjonsService posisjonsService, ExcelImport excelImport, KmlToExcelPoster kmlToExcelPoster, ExcelWriter excelWriter, ExcelExport excelExport, DataContextFactory dataContextFactory, CurrentMatchProvider matchProvider)
 {
     _gameStateService = gameStateService;
     _appSettings = appSettings;
     _tilgangsKontroll = tilgangsKontroll;
     _posisjonsService = posisjonsService;
     _excelImport = excelImport;
     _kmlToExcelPoster = kmlToExcelPoster;
     _excelWriter = excelWriter;
     _excelExport = excelExport;
     _dataContextFactory = dataContextFactory;
     _matchProvider = matchProvider;
 }
示例#3
0
 public LagOppstillingService(DataContextFactory dataContextFactory, GameStateService gameStateService, TilgangsKontroll tilgangsKontroll)
 {
     _dataContextFactory = dataContextFactory;
     _gameStateService   = gameStateService;
     _tilgangsKontroll   = tilgangsKontroll;
 }
示例#4
0
 public LagOppstillingService(DataContextFactory dataContextFactory, GameStateService gameStateService, TilgangsKontroll tilgangsKontroll)
 {
     _dataContextFactory = dataContextFactory;
     _gameStateService = gameStateService;
     _tilgangsKontroll = tilgangsKontroll;
 }
示例#5
0
 public MeldingService(DataContextFactory dataContextFactory, TilgangsKontroll tilgangsKontroll)
 {
     _dataContextFactory = dataContextFactory;
     _tilgangsKontroll   = tilgangsKontroll;
 }
示例#6
0
 public GameEventPublisher(MeldingService meldingService, TilgangsKontroll tilgangsKontroll)
 {
     _meldingService   = meldingService;
     _tilgangsKontroll = tilgangsKontroll;
 }
示例#7
0
 public GameEventPublisher(MeldingService meldingService, TilgangsKontroll tilgangsKontroll)
 {
     _meldingService = meldingService;
     _tilgangsKontroll = tilgangsKontroll;
 }
示例#8
0
 public MeldingService(DataContextFactory dataContextFactory, TilgangsKontroll tilgangsKontroll)
 {
     _dataContextFactory = dataContextFactory;
     _tilgangsKontroll = tilgangsKontroll;
 }