/// <summary> /// Adds the specified item to process. /// </summary> public void AddItem(FateItem item) { if (items.Contains(item)) { return; } items.Add(item); }
/// <summary> /// Removes the specified item from process. /// </summary> public void RemoveItem(FateItem item) { items.Remove(item); }
/// <summary> /// Removes the specified item from update queue. /// </summary> public static void RemoveItem(FateItem item) { I.updater.RemoveItem(item); }
/// <summary> /// Registers the specified item to update queue. /// </summary> public static void RegisterItem(FateItem item) { I.updater.AddItem(item); }