Draw() private method

private Draw ( Microsoft.Xna.Framework.Graphics.Texture2D texture2D, Rectangle destinationRectangle, Rectangle sourceRectangle, Color color, float rotation, Vector2 vector2, SpriteEffects effects, int layerDepth, object objectRequestingChange ) : void
texture2D Microsoft.Xna.Framework.Graphics.Texture2D
destinationRectangle Microsoft.Xna.Framework.Rectangle
sourceRectangle Microsoft.Xna.Framework.Rectangle
color Color
rotation float
vector2 Vector2
effects SpriteEffects
layerDepth int
objectRequestingChange object
return void
示例#1
0
 internal void Draw(Texture2D texture2D, Rectangle destinationRectangle, Rectangle sourceRectangle, Color color, object objectRequestingChange)
 {
     mSpriteBatch.Draw(texture2D, destinationRectangle, sourceRectangle, color, objectRequestingChange);
 }