public Triangle(Vector3 points, Cube c) { Object = c; this.points = points; }
public Triangle(Vectorx v1, Vectorx v2, Vectorx v3, Cube c) { points2D = new Vectorx[] { v1, v2, v3 }; }
public Triangle(int v1, int v2, int v3, Cube c) { Object = c; points = new Vector3(v1, v2, v3); }