示例#1
0
        public override void SetListBytes(int fileVersion, ref List <byte> listBytes)
        {
            sectionIdentifier = Section.Geometry;

            listBytes.AddRange(geometryStruct.GetBytes(fileVersion));
            listBytes.AddRange(materialList.GetBytes(fileVersion));
            listBytes.AddRange(geometryExtension.GetBytes(fileVersion));
        }
示例#2
0
        public override void SetListBytes(int fileVersion, ref List <byte> listBytes)
        {
            sectionIdentifier = Section.World;

            listBytes.AddRange(worldStruct.GetBytes(fileVersion));
            listBytes.AddRange(materialList.GetBytes(fileVersion));
            listBytes.AddRange(firstWorldChunk.GetBytes(fileVersion));
            listBytes.AddRange(worldExtension.GetBytes(fileVersion));
        }