public RenderManager(ContentManager content, Camera camera, GraphicsDevice device)
 {
     Content     = content;
     this.camera = camera;
     bundleModel = new BundleModel();
     this.device = device;
 }
 public void AddBundleModelWithCustomEffect(BundleModel bModel)
 {
     bModelsWithSpecialEffect.Add(bModel);
 }
 public void AddBundleModelWithNoEffect(BundleModel bModel)
 {
     bModels.Add(bModel);
 }