public RenderManager(ContentManager content, Camera camera, GraphicsDevice device) { Content = content; this.camera = camera; bundleModel = new BundleModel(); this.device = device; }
public void AddBundleModelWithCustomEffect(BundleModel bModel) { bModelsWithSpecialEffect.Add(bModel); }
public void AddBundleModelWithNoEffect(BundleModel bModel) { bModels.Add(bModel); }