public Sphere GetSphere(int index) { sphere.centre = CudaUtil.CheckPrimitiveCentre(index); sphere.materialColor = CudaUtil.CheckPrimitiveColor(index); sphere.radius = CudaUtil.CheckPrimitiveRadius(index); return(sphere); }
public Plane GetPlane(int index) { plane.centre = CudaUtil.CheckPrimitiveCentre(index); plane.materialColor = CudaUtil.CheckPrimitiveColor(index); plane.normal = CudaUtil.CheckPrimitiveNormal(index); return(plane); }