示例#1
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.CreateAndAttach();

            FilterOverlay = new FilterOverlay();
            FocusOverlay = new FocusOverlay();
            TimeQuadrantPatcher = new TimeQuadrantPatcher();

            TimeQuadrantPatcher.Patch();
            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore loaded successfully.");

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
示例#2
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.AttachToMapView();

            mConfig = new MapViewConfigFragment();
            mTimePatcher = new TimeQuadrantPatcher();

            mTimePatcher.Patch();
            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore loaded successfully.");

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
示例#3
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            ctrlLockAddon = new AddOns.ControlLockAddon();

            Satellites = new SatelliteManager();
            Antennas   = new AntennaManager();
            Network    = new NetworkManager();
            Renderer   = NetworkRenderer.CreateAndAttach();

            FilterOverlay     = new FilterOverlay();
            FocusOverlay      = new FocusOverlay();
            TimeWarpDecorator = new TimeWarpDecorator();

            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version);

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
示例#4
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager(this);
            Antennas   = new AntennaManager(this);
            Network    = new NetworkManager(this);
            Gui        = new GuiManager();
            Renderer   = NetworkRenderer.AttachToMapView(this);
            Settings   = new Settings(this);
            Debug      = new DebugUnit(this);

            RTUtil.Log("RTCore loaded.");

            foreach (var v in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(v);
                Antennas.RegisterProtos(v);
            }
        }
示例#5
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            ctrlLockAddon = new AddOns.ControlLockAddon();

            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.CreateAndAttach();

            FilterOverlay = new FilterOverlay();
            FocusOverlay = new FocusOverlay();
            TimeWarpDecorator = new TimeWarpDecorator();

            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version);

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
示例#6
0
        public void Start()
        {
            if (Instance != null)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager();
            Antennas   = new AntennaManager();
            Network    = new NetworkManager();
            Renderer   = NetworkRenderer.CreateAndAttach();

            FilterOverlay       = new FilterOverlay();
            FocusOverlay        = new FocusOverlay();
            TimeQuadrantPatcher = new TimeQuadrantPatcher();

            TimeQuadrantPatcher.Patch();
            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore loaded successfully.");

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
示例#7
0
        /// <summary>
        /// Called by Unity engine during initialization phase.
        /// Only ever called once.
        /// </summary>
        public void Start()
        {
            // Destroy the Core instance if != null or if RemoteTech is disabled
            if (Instance != null || !RTSettings.Instance.RemoteTechEnabled)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            // disable KSP CommNet
            HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet = (RTSettings.Instance.CommNetEnabled = false);

            // add-ons
            KacAddon = new AddOns.KerbalAlarmClockAddon();

            // managers
            Satellites = new SatelliteManager();
            Antennas   = new AntennaManager();
            Network    = new NetworkManager();
            Renderer   = NetworkRenderer.CreateAndAttach();

            // overlays
            FilterOverlay     = new FilterOverlay();
            FocusOverlay      = new FocusOverlay();
            TimeWarpDecorator = new TimeWarpDecorator();

            // Handling new F2 GUI Hiding
            GameEvents.onShowUI.Add(UiOn);
            GameEvents.onHideUI.Add(UiOff);

            RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version);

            // register vessels and antennas
            foreach (var vessel in FlightGlobals.Vessels)
            {
                // do not try to register vessel types that have no chance of being RT controlled.
                // includes: debris, SpaceObject, unknown, EVA and flag
                if ((vessel.vesselType <= VesselType.Unknown) || (vessel.vesselType >= VesselType.EVA))
                {
                    continue;
                }

                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
示例#8
0
        public void Start()
        {
            // Destroy the Core instance if != null or if Remotetech is disabled
            if (Instance != null || !RTSettings.Instance.RemoteTechEnabled)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            ctrlLockAddon = new AddOns.ControlLockAddon();
            kacAddon      = new AddOns.KerbalAlarmClockAddon();

            Satellites = new SatelliteManager();
            Antennas   = new AntennaManager();
            Network    = new NetworkManager();
            Renderer   = NetworkRenderer.CreateAndAttach();

            FilterOverlay     = new FilterOverlay();
            FocusOverlay      = new FocusOverlay();
            TimeWarpDecorator = new TimeWarpDecorator();

            // Handling new F2 GUI Hiding
            GameEvents.onShowUI.Add(UIOn);
            GameEvents.onHideUI.Add(UIOff);

            FlightUIPatcher.Patch();

            RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version);

            foreach (var vessel in FlightGlobals.Vessels)
            {
                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }
示例#9
0
        public void Start()
        {
            if(Instance != null) {
                Destroy(this);
                return;
            }

            Instance = this;

            Satellites = new SatelliteManager(this);
            Antennas = new AntennaManager(this);
            Network = new NetworkManager(this);
            Gui = new GuiManager();
            Renderer = NetworkRenderer.AttachToMapView(this);
            Settings = new Settings(this);

            RTUtil.Log("RTCore loaded.");

            foreach (Vessel v in FlightGlobals.Vessels) {
                Satellites.RegisterProto(v);
                Antennas.RegisterProtoFor(v);
            }
        }
        /// <summary>
        /// Called by Unity engine during initialization phase.
        /// Only ever called once.
        /// </summary>
        public void Start()
        {
            // Destroy the Core instance if != null or if RemoteTech is disabled
            if (Instance != null || !RTSettings.Instance.RemoteTechEnabled)
            {
                Destroy(this);
                return;
            }

            Instance = this;

            // disable KSP CommNet
            HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet = (RTSettings.Instance.CommNetEnabled = false);

            // add-ons
            KacAddon = new AddOns.KerbalAlarmClockAddon();

            // managers
            Satellites = new SatelliteManager();
            Antennas = new AntennaManager();
            Network = new NetworkManager();
            Renderer = NetworkRenderer.CreateAndAttach();

            // overlays
            FilterOverlay = new FilterOverlay();
            FocusOverlay = new FocusOverlay();
            TimeWarpDecorator = new TimeWarpDecorator();

            // Handling new F2 GUI Hiding
            GameEvents.onShowUI.Add(UiOn);
            GameEvents.onHideUI.Add(UiOff);

            RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version);

            // register vessels and antennas
            foreach (var vessel in FlightGlobals.Vessels)
            {
                // do not try to register vessel types that have no chance of being RT controlled.
                // includes: debris, SpaceObject, unknown, EVA and flag
                if ((vessel.vesselType <= VesselType.Unknown) || (vessel.vesselType >= VesselType.EVA))
                    continue;

                Satellites.RegisterProto(vessel);
                Antennas.RegisterProtos(vessel);
            }
        }