private async Task <byte[]> ActionChangeTransform(NameValueCollection queryString) { var vector = new Vector3( ParseStringToFloat(queryString.Get("x")), ParseStringToFloat(queryString.Get("y")), ParseStringToFloat(queryString.Get("z"))); await TaskSwitcher.SwitchToMainThread(); var changeGameObject = GetGameObjectById(queryString.Get("id")); var fieldChange = queryString.Get("transformType"); switch (fieldChange) { case "position": changeGameObject.transform.position = vector; break; case "rotation": changeGameObject.transform.rotation = Quaternion.Euler(vector); break; case "scale": changeGameObject.transform.localScale = vector; break; } return(ResponseTools.CreateOkResponse()); }
private async Task <byte[]> ActionChangeTransform(NameValueCollection queryString) { var vector = new Vector3( ParseFloatString(queryString.Get("x")), ParseFloatString(queryString.Get("y")), ParseFloatString(queryString.Get("z"))); await TaskSwitcher.SwitchToMainThread(); var idGameObject = int.Parse(queryString.Get("id")); var hierarchy = HierarchyTools.GetHierarchyActiveScene(); hierarchy.gameobjectsDictonary.TryGetValue(idGameObject, out var changeGameObject); var fieldChange = queryString.Get("transformType"); switch (fieldChange) { case "position": changeGameObject.transform.position = vector; break; case "rotation": changeGameObject.transform.rotation = Quaternion.Euler(vector); break; case "scale": changeGameObject.transform.localScale = vector; break; } return(ResponseTools.CreateOkResponse()); }
private async Task <byte[]> ActionChangeEnableGameObject(NameValueCollection queryString) { await TaskSwitcher.SwitchToMainThread(); bool activeGameObject = ParseStringToBool(queryString.Get("activeSelf")); var changeGameObject = GetGameObjectById(queryString.Get("id")); changeGameObject.SetActive(activeGameObject); return(ResponseTools.CreateOkResponse()); }
private async Task <byte[]> ActionDelete(NameValueCollection queryString) { var idString = queryString.Get("id"); if (string.IsNullOrEmpty(idString)) { throw new Exception("Dont find id in ActionDelete action"); } if (int.TryParse(idString, out var idDelete)) { await DeleteGameObjectById(idDelete); return(ResponseTools.CreateOkResponse()); } return(new byte[0]); }
private async Task <byte[]> ActionMove(NameValueCollection queryString) { var idSourceString = queryString.Get("idSource"); var idDestinationString = queryString.Get("idDestination"); if (string.IsNullOrEmpty(idSourceString)) { throw new Exception("Dont find idSource in ActionMove action"); } if (string.IsNullOrEmpty(idDestinationString)) { throw new Exception("Dont find idDestination in ActionMove action"); } var idSourceInt = int.Parse(idSourceString); var idDestinationInt = int.Parse(idDestinationString); await MoveChildren(idSourceInt, idDestinationInt); return(ResponseTools.CreateOkResponse()); }