示例#1
0
 public virtual bool build_lib()
 {
     this.hunkFile.libs = new List<Lib>();
     var lib_segments = new List<object>();
     var seek_lib = true;
     var seek_main = false;
     int hunk_no = -1;
     uint lib_file_offset = ~0u;
     List<List<Hunk>> segment_list = null;
     List<Hunk> segment = null;
     foreach (var e in this.hunkFile.hunks)
     {
         var hunk_type = e.HunkType;
         // seeking for a LIB hunk
         if (seek_lib)
         {
             if (hunk_type == HunkType.HUNK_LIB)
             {
                 segment_list = new List<List<Hunk>>();
                 lib_segments.Add(segment_list);
                 seek_lib = false;
                 seek_main = true;
                 hunk_no = 0;
                 // get start address of lib hunk in file
                 lib_file_offset = ((LibraryHunk) e).lib_file_offset;
             }
             else
                 throw new BadImageFormatException(string.Format("Expected lib hunk in lib: {0} {1}/{1:X}", e.HunkType, hunk_type));
         }
         else if (seek_main)
         {
             // end of lib? -> index!
             if (hunk_type == HunkType.HUNK_INDEX)
             {
                 seek_main = false;
                 seek_lib = true;
                 var lib_units = new List<LibUnit>();
                 if (!this.resolve_index_hunks((IndexHunk) e, segment_list, lib_units))
                     throw new BadImageFormatException("Error resolving index hunks.");
                 var lib = new Lib
                 {
                     units = lib_units,
                     lib_no = this.hunkFile.libs.Count,
                     index = (IndexHunk) e
                 };
                 this.hunkFile.libs.Add(lib);
             }
             else if (unit_valid_main_hunks.Contains(hunk_type))
             {
                 // start of a hunk
                 segment = new List<Hunk> { e };
                 e.hunk_no = hunk_no;
                 ++hunk_no;
                 segment_list.Add(segment);
                 seek_main = false;
                 // calculate relative lib address
                 var hunk_lib_offset = e.FileOffset - lib_file_offset;
                 e.hunk_lib_offset = hunk_lib_offset;
             }
             else
                 throw new BadImageFormatException(string.Format("Expected main hunk in lib: {0} {1}/{1:X}.", e.HunkType, (int) hunk_type));
         }
         else
         {
             // end hunk
             if (hunk_type == HunkType.HUNK_END)
             {
                 seek_main = true;
                 // extra contents
             }
             else if (unit_valid_extra_hunks.Contains(hunk_type))
             {
                 segment.Add(e);
             }
             else
                 throw new BadImageFormatException(string.Format("Unexpected hunk in lib: {0} {1}/{1:X}.", e.HunkType, (int) hunk_type));
         }
     }
     return true;
 }
示例#2
0
        public virtual bool build_lib()
        {
            this.hunkFile.libs = new List <Lib>();
            var  lib_segments                = new List <object>();
            var  seek_lib                    = true;
            var  seek_main                   = false;
            int  hunk_no                     = -1;
            uint lib_file_offset             = ~0u;
            List <List <Hunk> > segment_list = null;
            List <Hunk>         segment      = null;

            foreach (var e in this.hunkFile.hunks)
            {
                var hunk_type = e.HunkType;
                // seeking for a LIB hunk
                if (seek_lib)
                {
                    if (hunk_type == HunkType.HUNK_LIB)
                    {
                        segment_list = new List <List <Hunk> >();
                        lib_segments.Add(segment_list);
                        seek_lib  = false;
                        seek_main = true;
                        hunk_no   = 0;
                        // get start address of lib hunk in file
                        lib_file_offset = ((LibraryHunk)e).lib_file_offset;
                    }
                    else
                    {
                        throw new BadImageFormatException(string.Format("Expected lib hunk in lib: {0} {1}/{1:X}", e.HunkType, hunk_type));
                    }
                }
                else if (seek_main)
                {
                    // end of lib? -> index!
                    if (hunk_type == HunkType.HUNK_INDEX)
                    {
                        seek_main = false;
                        seek_lib  = true;
                        var lib_units = new List <LibUnit>();
                        if (!this.resolve_index_hunks((IndexHunk)e, segment_list, lib_units))
                        {
                            throw new BadImageFormatException("Error resolving index hunks.");
                        }
                        var lib = new Lib
                        {
                            units  = lib_units,
                            lib_no = this.hunkFile.libs.Count,
                            index  = (IndexHunk)e
                        };
                        this.hunkFile.libs.Add(lib);
                    }
                    else if (unit_valid_main_hunks.Contains(hunk_type))
                    {
                        // start of a hunk
                        segment = new List <Hunk> {
                            e
                        };
                        e.hunk_no = hunk_no;
                        ++hunk_no;
                        segment_list.Add(segment);
                        seek_main = false;
                        // calculate relative lib address
                        var hunk_lib_offset = e.FileOffset - lib_file_offset;
                        e.hunk_lib_offset = hunk_lib_offset;
                    }
                    else
                    {
                        throw new BadImageFormatException(string.Format("Expected main hunk in lib: {0} {1}/{1:X}.", e.HunkType, (int)hunk_type));
                    }
                }
                else
                {
                    // end hunk
                    if (hunk_type == HunkType.HUNK_END)
                    {
                        seek_main = true;
                        // extra contents
                    }
                    else if (unit_valid_extra_hunks.Contains(hunk_type))
                    {
                        segment.Add(e);
                    }
                    else
                    {
                        throw new BadImageFormatException(string.Format("Unexpected hunk in lib: {0} {1}/{1:X}.", e.HunkType, (int)hunk_type));
                    }
                }
            }
            return(true);
        }