public AdditionGame(AddGameParameters gameParameters) { upperLimit = gameParameters.GetUpperLimit(); counterMin = gameParameters.GetCounterMin(); counterMax = gameParameters.GetCounterMax(); randomlyReverseOperands = gameParameters.GetRandomlyReverseOperands(); randomGenerator = new RandomValueGenerator(); }
public DivisionionTableGame(MultiplyGameParameters gameParameters) { tableOf = gameParameters.GetTableOf(); eenTafel = gameParameters.GetIsRandom(); randomGenerator = new RandomValueGenerator(); }