public void Begin(Color clear) { Device.BeginScene(); Device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, clear.AsSharpDXBGRA(), 1.0f, 0); }
public void Clear(Color c) { Device.Clear(ClearFlags.Target | ClearFlags.ZBuffer, c.AsSharpDXBGRA(), 1.0f, 0); }