private surfaceFormat ( SurfaceFormats surfaceFormat ) : REIGN_DXGI_FORMAT | ||
surfaceFormat | SurfaceFormats | |
return | REIGN_DXGI_FORMAT |
protected virtual bool init(IDisposableResource parent, Image image, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, Loader.LoadedCallbackMethod loadedCallback) { long[] mipmaps = null; int[] mipmapSizes = null, mipmapPitches = null; try { video = parent.FindParentOrSelfWithException<Video>(); if (isRenderTarget) generateMipmaps = false; // load image data if (image != null) { mipmaps = new long[image.Mipmaps.Length]; mipmapSizes = new int[image.Mipmaps.Length]; mipmapPitches = new int[image.Mipmaps.Length]; for (int i = 0; i != mipmaps.Length; ++i) { var imageMipmap = image.Mipmaps[i]; IntPtr mipmapPtr = Marshal.AllocHGlobal(imageMipmap.Data.Length); Marshal.Copy(imageMipmap.Data, 0, mipmapPtr, imageMipmap.Data.Length); mipmapSizes[i] = imageMipmap.Data.Length; mipmapPitches[i] = imageMipmap.Pitch; mipmaps[i] = mipmapPtr.ToInt64(); } Size = image.Size; surfaceFormat = image.SurfaceFormat; PixelByteSize = image.CalculatePixelByteSize(); } else { if (width == 0 || height == 0) Debug.ThrowError("Texture2D", "Width or Height cannot be 0"); Size = new Size2(width, height); PixelByteSize = Image.CalculatePixelByteSize((surfaceFormat == SurfaceFormats.Defualt ? Video.DefaultSurfaceFormat() : surfaceFormat), width, height); } SizeF = Size.ToVector2(); // init texture REIGN_D3D11_USAGE usageType = REIGN_D3D11_USAGE.DEFAULT; REIGN_D3D11_CPU_ACCESS_FLAG cpuAccessFlags = (REIGN_D3D11_CPU_ACCESS_FLAG)0; if (usage == BufferUsages.Read) { if (!isRenderTarget) Debug.ThrowError("Texture2D", "Only RenderTargets may be readable"); // NOTE: Staging texture and states will be created in the RenderTarget //usageType = REIGN_D3D11_USAGE.STAGING; //cpuAccessFlags = REIGN_D3D11_CPU_ACCESS_FLAG.READ; } if (usage == BufferUsages.Write) { usageType = REIGN_D3D11_USAGE.DYNAMIC; cpuAccessFlags = REIGN_D3D11_CPU_ACCESS_FLAG.WRITE; } com = new Texture2DCom(); var error = com.Init(video.com, Size.Width, Size.Height, generateMipmaps, mipmaps != null, mipmaps, mipmapSizes, mipmapPitches, 0, video.surfaceFormat(surfaceFormat), usageType, cpuAccessFlags, isRenderTarget); switch (error) { case TextureError.Texture: Debug.ThrowError("Texture2D", "Failed to create Texture2D"); break; case TextureError.ShaderResourceView: Debug.ThrowError("Texture2D", "Failed to create ShaderResourceView"); break; } } catch (Exception e) { FailedToLoad = true; Loader.AddLoadableException(e); Dispose(); if (loadedCallback != null) loadedCallback(this, false); return false; } finally { if (mipmaps != null) { for (int i = 0; i != mipmaps.Length; ++i) { if (mipmaps[i] != 0) Marshal.FreeHGlobal(new IntPtr(mipmaps[i])); } } } if (!isRenderTarget) { Loaded = true; if (loadedCallback != null) loadedCallback(this, true); } return true; }
protected virtual bool init(IDisposableResource parent, Image image, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, Loader.LoadedCallbackMethod loadedCallback) { long[] mipmaps = null; int[] mipmapSizes = null, mipmapPitches = null; try { video = parent.FindParentOrSelfWithException <Video>(); if (isRenderTarget) { generateMipmaps = false; } // load image data if (image != null) { mipmaps = new long[image.Mipmaps.Length]; mipmapSizes = new int[image.Mipmaps.Length]; mipmapPitches = new int[image.Mipmaps.Length]; for (int i = 0; i != mipmaps.Length; ++i) { var imageMipmap = image.Mipmaps[i]; IntPtr mipmapPtr = Marshal.AllocHGlobal(imageMipmap.Data.Length); Marshal.Copy(imageMipmap.Data, 0, mipmapPtr, imageMipmap.Data.Length); mipmapSizes[i] = imageMipmap.Data.Length; mipmapPitches[i] = imageMipmap.Pitch; mipmaps[i] = mipmapPtr.ToInt64(); } Size = image.Size; surfaceFormat = image.SurfaceFormat; PixelByteSize = image.CalculatePixelByteSize(); } else { if (width == 0 || height == 0) { Debug.ThrowError("Texture2D", "Width or Height cannot be 0"); } Size = new Size2(width, height); PixelByteSize = Image.CalculatePixelByteSize((surfaceFormat == SurfaceFormats.Defualt ? Video.DefaultSurfaceFormat() : surfaceFormat), width, height); } SizeF = Size.ToVector2(); // init texture REIGN_D3D11_USAGE usageType = REIGN_D3D11_USAGE.DEFAULT; REIGN_D3D11_CPU_ACCESS_FLAG cpuAccessFlags = (REIGN_D3D11_CPU_ACCESS_FLAG)0; if (usage == BufferUsages.Read) { if (!isRenderTarget) { Debug.ThrowError("Texture2D", "Only RenderTargets may be readable"); } // NOTE: Staging texture and states will be created in the RenderTarget //usageType = REIGN_D3D11_USAGE.STAGING; //cpuAccessFlags = REIGN_D3D11_CPU_ACCESS_FLAG.READ; } if (usage == BufferUsages.Write) { usageType = REIGN_D3D11_USAGE.DYNAMIC; cpuAccessFlags = REIGN_D3D11_CPU_ACCESS_FLAG.WRITE; } com = new Texture2DCom(); var error = com.Init(video.com, Size.Width, Size.Height, generateMipmaps, mipmaps != null, mipmaps, mipmapSizes, mipmapPitches, 0, video.surfaceFormat(surfaceFormat), usageType, cpuAccessFlags, isRenderTarget); switch (error) { case TextureError.Texture: Debug.ThrowError("Texture2D", "Failed to create Texture2D"); break; case TextureError.ShaderResourceView: Debug.ThrowError("Texture2D", "Failed to create ShaderResourceView"); break; } } catch (Exception e) { FailedToLoad = true; Loader.AddLoadableException(e); Dispose(); if (loadedCallback != null) { loadedCallback(this, false); } return(false); } finally { if (mipmaps != null) { for (int i = 0; i != mipmaps.Length; ++i) { if (mipmaps[i] != 0) { Marshal.FreeHGlobal(new IntPtr(mipmaps[i])); } } } } if (!isRenderTarget) { Loaded = true; if (loadedCallback != null) { loadedCallback(this, true); } } return(true); }