private void _ReadHead() { var readHead = new SocketHeadReader(_Peer); _Reader = readHead; _Reader.DoneEvent += _ReadBody; _Reader.ErrorEvent += ErrorEvent; readHead.Read(); }
private void _ReadHead() { var readHead = new SocketHeadReader(_Peer); ISocketReader reader = readHead; reader.DoneEvent += _ReadBody; reader.ErrorEvent += ErrorEvent; _Machine.Push(readHead); readHead.Read(); }