public User(Remoting.ISoulBinder binder, IStorage _Storage , Zone zone) { this._Binder = binder; _Zone = zone; _Binder.BreakEvent += _Break; this._Storage = _Storage; _Machine = new Regulus.Utility.StageMachine(); }
public Game(IStorage stroage) { _Zone = new Zone(); _Storage = stroage; _Update = new Utility.Updater(); }
public PlayStage(Remoting.ISoulBinder binder, Snake snake , Zone zone) { this._Binder = binder; this._Snake = snake; _Zone = zone; }