internal void PushUser(User user) { user.QuitEvent += () => { _FrameworkRoot.Remove(user); _User.Remove(user); }; _FrameworkRoot.Add(user); _User.Add(user); }
void Start() { //IpAddress = "114.34.90.217:5055"; IpAddress = "127.0.0.1:5055"; User = new Regulus.Project.TurnBasedRPG.User(new Regulus.Remoting.Ghost.Config() { Address = IpAddress , Name = "TurnBasedRPGComplex" }); _StageMachine = new Regulus.Game.StageMachine<Main>(this); _UserFramework = User; User.LinkFail += User_LinkFail; ToFirst(); }