protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); wall = new WallExtension(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); wall = new WallExtension(); Menu.AddItem(new MenuItem("Enemies", "Don't E Into X Enemies").SetValue(new Slider(3, 1, 5))); Menu.AddItem(new MenuItem("Turret", "Turret Check").SetValue(true)); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); dashPos = new DashPosition(); wall = new WallExtension(); Menu.AddItem(new MenuItem("Keybind", "Keybind: ").SetValue(new KeyBind('A', KeyBindType.Press))); Menu.AddItem(new MenuItem("Enemies", "Don't Flee Into X Enemies").SetValue(new Slider(2, 0, 5))); Menu.AddItem(new MenuItem("Turret", "Turret Check").SetValue(true)); }