public override void AddMenuItems() { IList<IMenuItem> menuItems = base.MenuItems; MenuItem menuItem = new MenuItem() { Header = "Inject class", Command = new DelegateCommand(new Action(this.OnInjectClass)) }; menuItems.Add(menuItem); IList<IMenuItem> menuItems1 = base.MenuItems; MenuItem menuItem1 = new MenuItem() { Header = "Inject interface", Command = new DelegateCommand(new Action(this.OnInterfaceClass)) }; menuItems1.Add(menuItem1); IList<IMenuItem> menuItems2 = base.MenuItems; MenuItem menuItem2 = new MenuItem() { Header = "Inject struct", Command = new DelegateCommand(new Action(this.OnStructClass)) }; menuItems2.Add(menuItem2); IList<IMenuItem> menuItems3 = base.MenuItems; MenuItem menuItem3 = new MenuItem() { Header = "Inject enum", Command = new DelegateCommand(new Action(this.OnEnumClass)) }; menuItems3.Add(menuItem3); }
public override void AddMenuItems() { base.AddMenuItems(); IList<IMenuItem> menuItems = base.MenuItems; MenuItem menuItem = new MenuItem() { Header = "Inject assembly reference", Command = new DelegateCommand(new Action(this.OnAssemblyReferenceClass)) }; menuItems.Add(menuItem); IList<IMenuItem> menuItems1 = base.MenuItems; MenuItem menuItem1 = new MenuItem() { Header = "Inject resource", Command = new DelegateCommand(new Action(this.OnResourceClass)) }; menuItems1.Add(menuItem1); base.MenuItems.Add(new MenuSeparator()); IList<IMenuItem> menuItems2 = base.MenuItems; MenuItem menuItem2 = new MenuItem() { Header = "Save as...", Command = new DelegateCommand(new Action(this.OnSaveAs)) }; menuItems2.Add(menuItem2); IList<IMenuItem> menuItems3 = base.MenuItems; MenuItem menuItem3 = new MenuItem() { Header = "Reload", Command = new DelegateCommand(new Action(this.OnReaload)) }; menuItems3.Add(menuItem3); IList<IMenuItem> menuItems4 = base.MenuItems; MenuItem menuItem4 = new MenuItem() { Header = "Rename", Command = new DelegateCommand(new Action(this.OnRename)) }; menuItems4.Add(menuItem4); IList<IMenuItem> menuItems5 = base.MenuItems; MenuItem menuItem5 = new MenuItem() { Header = "Verify", Command = new DelegateCommand(new Action(this.OnVerify)) }; menuItems5.Add(menuItem5); }
public void AddRenameDeleteNodes() { IList<IMenuItem> menuItems = base.MenuItems; MenuItem menuItem = new MenuItem() { Header = "Rename...", Command = new DelegateCommand(new Action(this.OnRename)) }; menuItems.Add(menuItem); IList<IMenuItem> menuItems1 = base.MenuItems; MenuItem menuItem1 = new MenuItem() { Header = "Delete", Command = new DelegateCommand(new Action(this.OnDelete)) }; menuItems1.Add(menuItem1); }
public override void AddMenuItems() { base.AddMenuItems(); base.MenuItems.Add(new MenuSeparator()); IList<IMenuItem> menuItems = base.MenuItems; MenuItem menuItem = new MenuItem() { Header = "Inject event", Command = new DelegateCommand(new Action(this.InjectEvent)) }; menuItems.Add(menuItem); IList<IMenuItem> menuItems1 = base.MenuItems; MenuItem menuItem1 = new MenuItem() { Header = "Inject field", Command = new DelegateCommand(new Action(this.InjectField)) }; menuItems1.Add(menuItem1); IList<IMenuItem> menuItems2 = base.MenuItems; MenuItem menuItem2 = new MenuItem() { Header = "Inject method", Command = new DelegateCommand(new Action(this.InjectMethod)) }; menuItems2.Add(menuItem2); IList<IMenuItem> menuItems3 = base.MenuItems; MenuItem menuItem3 = new MenuItem() { Header = "Inject constructor", Command = new DelegateCommand(new Action(this.InjectConstructor)) }; menuItems3.Add(menuItem3); IList<IMenuItem> menuItems4 = base.MenuItems; MenuItem menuItem4 = new MenuItem() { Header = "Inject property", Command = new DelegateCommand(new Action(this.InjectProperty)) }; menuItems4.Add(menuItem4); base.MenuItems.Add(new MenuSeparator()); base.AddRenameDeleteNodes(); }