public BlockView() { currentSim = new BlockSim(20, 20, 5); DisplaySize = new Size((int)((currentSim.X * 9 + 1) * scale), (int)((currentSim.Y * 9 + 1) * scale)); //this.DoubleBuffered = true; // this.AutoScroll = true; InitializeComponent(); SetUpInternalDisplay(); }
private void SetUpInternalDisplay(BlockSim newSim) { stopPaint = true; currentSim = null; currentSim = newSim; DisplaySize = new Size((int)((currentSim.X * 9 + 1) * scale), (int)((currentSim.Y * 9 + 1) * scale)); this.Size = DisplaySize; this.MinimumSize = DisplaySize; stopPaint = false; this.Refresh(); }
public BlockView() { InitializeComponent(); // currentSim = new BlockSim(@"C:\Users\Paul Bruner\Documents\MC14500bv6.schematic"); currentSim = new BlockSim(30, 30, 5); DisplaySize = new Size((int)((currentSim.X * 9 + 1) * scale), (int)((currentSim.Y * 9 + 1) * scale)); SetUpInternalDisplay(); this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.UserPaint, true); this.AutoScrollOffset = new Point(10, 10); this.Size = DisplaySize; this.Paint += this.Display_Paint; this.MouseDown += this.Display_MouseDown; this.MouseUp += this.Display_MouseUp; this.MouseMove += this.Display_MouseMove; this.MouseEnter += this.Display_MouseEnter; this.MouseLeave += this.Display_MouseLeave; this.MouseWheel += new MouseEventHandler(BlockView_MouseWheel); this.KeyDown += new KeyEventHandler(BlockView_KeyDown); }
public void AddLayer() { //create new Simulation with Y+1 rows BlockSim _newSim = new BlockSim(this.currentSim.X, this.currentSim.Y, this.currentSim.Z + 1); for (int i = 0; i < currentSim.X; i++) { for (int j = 0; j < currentSim.Y; j++) { for (int k = 0; k < currentSim.Z; k++) { if (currentSim.GetBlockType(i, j, k) == BlockType.AIR) { continue; } _newSim.SetBlock(i, j, k, currentSim.GetBlockType(i, j, k)); } } } _newSim.setAllConnections(); SetUpInternalDisplay(_newSim); }
public void addLeftColumn() { //create new Simulation with Y+1 rows BlockSim _newSim = new BlockSim(this.currentSim.X + 1, this.currentSim.Y, this.currentSim.Z); for (int i = 0; i < currentSim.X; i++) { for (int j = 0; j < currentSim.Y; j++) { for (int k = 0; k < currentSim.Z; k++) { if (currentSim.GetBlockType(i, j, k) == BlockType.AIR) { continue; } _newSim.SetBlock(i + 1, j, k, currentSim.GetBlockType(i, j, k)); } } } SetUpInternalDisplay(_newSim); }
public void addTopRow() { //create new Simulation with Y+1 rows BlockSim _newSim = new BlockSim(this.currentSim.X, this.currentSim.Y + 1, this.currentSim.Z); for (int i = 0; i < currentSim.X; i++) { for (int j = 0; j < currentSim.Y; j++) { for (int k = 0; k < currentSim.Z; k++) { if (currentSim.GetBlockType(i, j, k) == BlockType.AIR) { continue; } _newSim.SetBlock(i, j + 1, k, currentSim.GetBlockType(i, j, k)); } } } DisplaySize = new Size((int)((currentSim.X * 9 + 1) * scale), (int)((currentSim.Y * 9 + 1) * scale)); SetUpInternalDisplay(_newSim); }
public BlockView(BlockSim sim) { InitializeComponent(); currentSim = sim; }
public BlockView(BlockSim sim) { currentSim = sim; DisplaySize = new Size((int)((currentSim.X * 9 + 1) * scale), (int)((currentSim.Y * 9 + 1) * scale)); // SetUpInternalDisplay(); }
public void addRightColumn() { //create new Simulation with Y+1 rows BlockSim _newSim = new BlockSim(this.currentSim.X + 1, this.currentSim.Y, this.currentSim.Z); for (int i = 0; i < currentSim.X; i++) { for (int j = 0; j < currentSim.Y; j++) { for (int k = 0; k < currentSim.Z; k++) { if (currentSim.GetBlockType(i, j, k) == BlockType.AIR) continue; _newSim.SetBlock(i, j, k, currentSim.GetBlockType(i, j, k)); } } } SetUpInternalDisplay(_newSim); }
public void LoadSim(string filename) { BlockSim sim = new BlockSim(filename); SetUpInternalDisplay(sim); }
public void addTopRow() { //create new Simulation with Y+1 rows BlockSim _newSim = new BlockSim(this.currentSim.X, this.currentSim.Y + 1, this.currentSim.Z); for (int i = 0; i < currentSim.X; i++) { for (int j = 0; j < currentSim.Y; j++) { for (int k = 0; k < currentSim.Z; k++) { if (currentSim.GetBlockType(i,j,k) == BlockType.AIR) continue; _newSim.SetBlock(i, j + 1, k, currentSim.GetBlockType(i,j,k)); } } } DisplaySize = new Size((int)((currentSim.X * 9 + 1) * scale), (int)((currentSim.Y * 9 + 1) * scale)); SetUpInternalDisplay(_newSim); }
public void AddLayer() { //create new Simulation with Y+1 rows BlockSim _newSim = new BlockSim(this.currentSim.X, this.currentSim.Y, this.currentSim.Z+1); for (int i = 0; i < currentSim.X; i++) { for (int j = 0; j < currentSim.Y; j++) { for (int k = 0; k < currentSim.Z; k++) { if (currentSim.GetBlockType(i, j, k) == BlockType.AIR) continue; _newSim.SetBlock(i, j, k, currentSim.GetBlockType(i, j, k)); } } } _newSim.setAllConnections(); SetUpInternalDisplay(_newSim); }