/// <summary> /// Deprecated Method for adding a new object to the Priorities EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPriorities(Priority priority) { base.AddObject("Priorities", priority); }
/// <summary> /// Create a new Priority object. /// </summary> /// <param name="code">Initial value of the code property.</param> /// <param name="description">Initial value of the description property.</param> /// <param name="sortIndex">Initial value of the sortIndex property.</param> /// <param name="active_p">Initial value of the active_p property.</param> public static Priority CreatePriority(global::System.String code, global::System.String description, global::System.Int16 sortIndex, global::System.String active_p) { Priority priority = new Priority(); priority.code = code; priority.description = description; priority.sortIndex = sortIndex; priority.active_p = active_p; return priority; }