public static TEllipse Lerp(TEllipse a, TEllipse b, float t) { return(new TEllipse(Vector2.Lerp(a.center, b.center, t), Vector2.Lerp(a.size, b.size, t))); }
public bool IsOverLapWith(TEllipse ellipse) { return(UIHelper.IsTwoEllipseCollisionSimple(this.boundingRect, ellipse.boundingRect)); }