private void AfterCombatAction(bool isImport, CombatActionEventArgs actionInfo) { if (CombatActionChecker.IsMySkill(actionInfo)) { if (actorId == null) { actorId = CombatActionChecker.GetActorId(actionInfo); } if (!CombatActionChecker.JudgeFlankOrRearSkill(actionInfo)) { AttackMissView.CountUp(actionInfo.theAttackType); if (soundPlayer != null && ACTTabControl.IsSoundEnable()) { soundPlayer.Play(); } } } }
private void OnLogLineRead(bool isImport, LogLineEventArgs logInfo) { String logLine = logInfo.logLine; // "[07:23:04.000] 15:FFFFFF" if (logLine.Length < 18) { return; } // 15: から始まるなら 戦闘スキル発動っぽい if (!logLine.Substring(15, 3).Equals("15:")) { return; } string[] lineDatas = logLine.Split(':'); if (lineDatas.Length < 16) { return; } if (!lineDatas[3].Equals(actorId)) { return; } if (!CombatActionChecker.JudgeFlankOrRearSkillForLog(lineDatas, actorId)) { AttackMissView.CountUp(lineDatas[6]); if (soundPlayer != null && ACTTabControl.IsSoundEnable()) { soundPlayer.Play(); } } }