static void HandleSceneGUI(int id) { var sceneView = SceneView.currentDrawingSceneView; TooltipUtility.InitToolTip(sceneView); var originalSkin = GUI.skin; { OnEditModeSelectionSceneGUI(); var viewRect = new Rect(4, 0, sceneView.position.width, sceneView.position.height - (CSG_GUIStyleUtility.BottomToolBarHeight + 4)); GUILayout.BeginArea(viewRect); if (EditModeManager.ActiveTool != null) { EditModeManager.ActiveTool.OnSceneGUI(viewRect); } GUILayout.EndArea(); if (RealtimeCSG.CSGSettings.EnableRealtimeCSG) { SceneViewBottomBarGUI.ShowGUI(sceneView, haveOffset: false); } } GUI.skin = originalSkin; Handles.BeginGUI(); TooltipUtility.DrawToolTip(getLastRect: false); Handles.EndGUI(); }
static void HandleSceneGUI(int id) { var sceneView = SceneView.currentDrawingSceneView; TooltipUtility.InitToolTip(sceneView); var originalSkin = GUI.skin; { if (!SceneDragToolManager.IsDraggingObjectInScene) { OnEditModeSelectionSceneGUI(); } #if UNITY_2018_3_OR_NEWER var viewRect = new Rect(4, 0, sceneView.rootVisualElement.contentRect.width, sceneView.rootVisualElement.contentRect.height - (CSG_GUIStyleUtility.BottomToolBarHeight + 4)); #else var viewRect = new Rect(4, 0, sceneView.position.width, sceneView.position.height - (CSG_GUIStyleUtility.BottomToolBarHeight + 4)); #endif GUILayout.BeginArea(viewRect); if (EditModeManager.ActiveTool != null) { EditModeManager.ActiveTool.OnSceneGUI(viewRect); } GUILayout.EndArea(); if (RealtimeCSG.CSGSettings.EnableRealtimeCSG && !SceneDragToolManager.IsDraggingObjectInScene) { SceneViewBottomBarGUI.ShowGUI(sceneView, haveOffset: false); } } GUI.skin = originalSkin; Handles.BeginGUI(); TooltipUtility.DrawToolTip(getLastRect: false); Handles.EndGUI(); }
internal static void OnScene(SceneView sceneView) { if (!RealtimeCSG.CSGSettings.EnableRealtimeCSG) { return; } if (EditorApplication.isPlayingOrWillChangePlaymode) { return; } UpdateLoop.UpdateOnSceneChange(); if (!RealtimeCSG.CSGSettings.EnableRealtimeCSG) { ColorSettings.isInitialized = false; } else if (!ColorSettings.isInitialized) { if (Event.current.type == EventType.Repaint) { ColorSettings.Update(); } } if (!UpdateLoop.IsActive()) { UpdateLoop.ResetUpdateRoutine(); } if (Event.current.type == EventType.MouseDown || Event.current.type == EventType.MouseDrag) { mousePressed = true; } else if (Event.current.type == EventType.MouseUp || Event.current.type == EventType.MouseMove) { mousePressed = false; } SceneDragToolManager.OnHandleDragAndDrop(sceneView); RectangleSelectionManager.Update(sceneView); EditModeManager.InitSceneGUI(sceneView); if (Event.current.type == EventType.Repaint) { MeshInstanceManager.RenderHelperSurfaces(sceneView); } if (Event.current.type == EventType.Repaint) { SceneToolRenderer.OnPaint(sceneView); } else //if (fallbackGUI) { SceneViewBottomBarGUI.ShowGUI(sceneView); SceneViewInfoGUI.DrawInfoGUI(sceneView); } EditModeManager.OnSceneGUI(sceneView); //if (fallbackGUI) { TooltipUtility.InitToolTip(sceneView); if (Event.current.type == EventType.Repaint) { SceneViewBottomBarGUI.ShowGUI(sceneView); SceneViewInfoGUI.DrawInfoGUI(sceneView); } if (!mousePressed) { Handles.BeginGUI(); TooltipUtility.DrawToolTip(getLastRect: false); Handles.EndGUI(); } } if (Event.current.type == EventType.Layout) { var currentFocusControl = CSGHandles.FocusControl; if (prevFocusControl != currentFocusControl) { prevFocusControl = currentFocusControl; HandleUtility.Repaint(); } } }
internal static void OnScene(SceneView sceneView) { if (Event.current.type == EventType.MouseMove) { sceneView.Repaint(); } sceneView.cameraSettings.dynamicClip = false; sceneView.cameraSettings.easingEnabled = false; sceneView.cameraSettings.accelerationEnabled = false; //if (sceneView.orthographic) //{ // sceneView.camera.nearClipPlane = 1; // sceneView.camera.farClipPlane = 1001f; // var camPos = sceneView.pivot; // var camForward = sceneView.camera.transform.forward; // for (int i = 0; i < 3; i++) // { // if (!FastApproximately(camForward[i], 0, .01f)) // { // camPos[i] = 1000; // } // } // sceneView.pivot = camPos; //} if (sceneView.orthographic) { if (Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.F) { Event.current.Use(); sceneView.pivot = Vector3.zero; if (TryGetSelectionBounds(out Bounds bounds)) { var sz = bounds.extents.magnitude; sz = Mathf.Clamp(sz, 0.05f, 500); sceneView.pivot = bounds.center; sceneView.size = sz; } } if (sceneView.size > 500) { sceneView.size = 500; } if (sceneView.size < .05f) { sceneView.size = .05f; } } CSGSettings.RegisterSceneView(sceneView); if (!RealtimeCSG.CSGSettings.EnableRealtimeCSG || EditorApplication.isPlayingOrWillChangePlaymode) { return; } UpdateLoop.UpdateOnSceneChange(); if (!RealtimeCSG.CSGSettings.EnableRealtimeCSG) { ColorSettings.isInitialized = false; } else if (!ColorSettings.isInitialized) { if (Event.current.type == EventType.Repaint) { ColorSettings.Update(); } } if (!UpdateLoop.IsActive()) { UpdateLoop.ResetUpdateRoutine(); } if (Event.current.type == EventType.MouseDown || Event.current.type == EventType.MouseDrag) { mousePressed = true; } else if (Event.current.type == EventType.MouseUp || Event.current.type == EventType.MouseMove) { mousePressed = false; } SceneDragToolManager.OnHandleDragAndDrop(sceneView); RectangleSelectionManager.Update(sceneView); EditModeManager.InitSceneGUI(sceneView); if (Event.current.type == EventType.Repaint) { MeshInstanceManager.UpdateHelperSurfaces(); SceneToolRenderer.OnPaint(sceneView); } else { SceneViewBottomBarGUI.ShowGUI(sceneView); SceneViewInfoGUI.DrawInfoGUI(sceneView); } //if(EditorWindow.mouseOverWindow == sceneView) { EditModeManager.OnSceneGUI(sceneView); TooltipUtility.InitToolTip(sceneView); if (!mousePressed) { Handles.BeginGUI(); TooltipUtility.DrawToolTip(getLastRect: false); Handles.EndGUI(); } if (Event.current.type == EventType.Layout) { var currentFocusControl = CSGHandles.FocusControl; if (prevFocusControl != currentFocusControl) { prevFocusControl = currentFocusControl; HandleUtility.Repaint(); } } } }