示例#1
0
        /*
         * public static void DrawSelectedBrush(GeometryWireframe outline, Matrix4x4 transformation, Color wireframeColor, float thickness = -1)
         * {
         *      Color selectedOuterColor		 = wireframeColor;
         *      Color selectedInnerColor		 = wireframeColor * inner_factor;
         *      Color selectedOuterOccludedColor = selectedOuterColor * occluded_factor;
         *      Color selectedInnerOccludedColor = selectedInnerColor * occluded_factor;
         *
         *      selectedOuterOccludedColor.a *= 0.5f;
         *      selectedInnerOccludedColor.a *= 0.5f;
         *
         *      CSGRenderer.DrawOutlines(outline, transformation, selectedOuterColor, selectedOuterOccludedColor, selectedInnerColor, selectedInnerOccludedColor, thickness);
         * }*/

        //static readonly Color emptyColor = new Color(0, 0, 0, 0);

        public static void DrawSelectedBrush(Int32 brushNodeID, Shape shape, Matrix4x4 transformation, Color wireframeColor, int surfaceIndex, bool selectAllSurfaces, float thickness = -1)
        {
            if (selectAllSurfaces)
            {
                Color selectedOuterColor         = wireframeColor;
                Color selectedInnerColor         = wireframeColor;
                Color selectedOuterOccludedColor = selectedOuterColor * occluded_factor;
                Color selectedInnerOccludedColor = selectedInnerColor * occluded_factor;

                selectedOuterOccludedColor.a *= 0.5f;
                selectedInnerOccludedColor.a *= 0.5f;

                CSGRenderer.DrawOutlines(brushNodeID, transformation, selectedOuterColor, selectedOuterOccludedColor, selectedInnerColor, selectedInnerOccludedColor, thickness);
            }
            else
            {
                Color unselectedOuterColor         = wireframeColor * unselected_factor;
                Color unselectedInnerColor         = wireframeColor * (unselected_factor * inner_factor);
                Color selectedOuterColor           = wireframeColor;
                Color selectedInnerColor           = wireframeColor * inner_factor;
                Color unselectedOuterOccludedColor = unselectedOuterColor * occluded_factor;
                Color unselectedInnerOccludedColor = unselectedInnerColor * occluded_factor;
//				Color selectedOuterOccludedColor	= selectedOuterColor * occluded_factor;
//				Color selectedInnerOccludedColor	= selectedInnerColor * occluded_factor;

                unselectedOuterOccludedColor.a *= 0.5f;
                unselectedInnerOccludedColor.a *= 0.5f;

                if (surfaceIndex >= 0 && surfaceIndex < shape.Surfaces.Length)
                {
                    CSGRenderer.DrawSurfaceOutlines(brushNodeID, shape, transformation, surfaceIndex, selectedOuterColor, selectedInnerColor);
                }
                CSGRenderer.DrawOutlines(brushNodeID, transformation, unselectedOuterColor, unselectedOuterOccludedColor, unselectedInnerColor, unselectedInnerOccludedColor, thickness);
            }
        }
示例#2
0
        public void OnPaint(SceneView sceneView)
        {
            if (hoverOverObject != null)
            {
                return;
            }

            if (!hoverOnSelectedSurfaces)
            {
                var activetool = EditModeManager.ActiveTool as EditModeSurface;
                if (activetool != null)
                {
                    var selectedBrushSurfaces = activetool.GetSelectedSurfaces();
                    for (int i = 0; i < selectedBrushSurfaces.Length; i++)
                    {
                        var brush = selectedBrushSurfaces[i].brush;

                        var highlight_surface    = selectedBrushSurfaces[i].surfaceIndex;
                        var brush_transformation = brush.compareTransformation.localToWorldMatrix;

                        CSGRenderer.DrawSurfaceOutlines(brush.brushNodeID, brush.Shape,
                                                        brush_transformation, highlight_surface,
                                                        ColorSettings.SurfaceInnerStateColor[2],
                                                        ColorSettings.SurfaceOuterStateColor[2],
                                                        GUIConstants.oldThinLineScale);
                    }
                }
            }

            if (hoverBrushSurfaces != null)
            {
                for (int i = 0; i < hoverBrushSurfaces.Length; i++)
                {
                    var brush = hoverBrushSurfaces[i].brush;

                    var brush_transformation = brush.compareTransformation.localToWorldMatrix;

                    var highlight_surface = hoverBrushSurfaces[i].surfaceIndex;
                    if (highlight_surface == -1 || selectAllSurfaces)
                    {
                        CSGRenderer.DrawSelectedBrush(brush.brushNodeID, brush.Shape, brush_transformation, ColorSettings.WireframeOutline, 0, selectAllSurfaces, GUIConstants.oldLineScale);
                    }
                    else
                    {
                        CSGRenderer.DrawSelectedBrush(brush.brushNodeID, brush.Shape, brush_transformation, ColorSettings.WireframeOutline, highlight_surface, selectAllSurfaces, GUIConstants.oldLineScale);
                    }
                }
            }
        }