/// <summary>
        /// Gets the cluster server.
        /// </summary>
        /// <returns></returns>
        public static UnityTask<string> GetClusterServer(string url, string applicationKey)
        {
            var client = new ClusterClient(url, applicationKey);

            return client.GetClusterServer();
        }
        /// <summary>
        /// Gets the cluster server.
        /// </summary>
        /// <returns></returns>
        public static UnityTask <string> GetClusterServer(string url, string applicationKey)
        {
            var client = new ClusterClient(url, applicationKey);

            return(client.GetClusterServer());
        }