/// <summary> /// Gets the cluster server. /// </summary> /// <returns></returns> public static UnityTask<string> GetClusterServer(string url, string applicationKey) { var client = new ClusterClient(url, applicationKey); return client.GetClusterServer(); }
/// <summary> /// Gets the cluster server. /// </summary> /// <returns></returns> public static UnityTask <string> GetClusterServer(string url, string applicationKey) { var client = new ClusterClient(url, applicationKey); return(client.GetClusterServer()); }