示例#1
0
文件: PetBot.cs 项目: DaimOwns/ProRP
        public override void OnSelfEnterRoom(RoomInstance Instance)
        {
            mSelfActor = Instance.GetActorByReferenceId(mSelfBot.Id, RoomActorType.AiBot);

            if (mSelfActor == null)
            {
                return;
            }

            mCurrentAction = PetBotAction.Idle;
            mActionStartedTimestamp = UnixTimestamp.GetCurrent();
            mGstTimestamp = UnixTimestamp.GetCurrent();

            RespondToEvent("SEE_OWNER");
        }
示例#2
0
        private static bool HandleFixedSwitchSwitch(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.Interact:

                    if (!Instance.CheckUserRights(Session))
                    {
                        break;
                    }

                    List<Vector2> SwitchTiles = Instance.CalculateAffectedTiles(Item, Item.RoomPosition.GetVector2(), Item.RoomRotation);

                    RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);

                    foreach (uint RefId in Item.TemporaryInteractionReferenceIds.Values)
                    {
                        RoomActor InteractingActor = Instance.GetActor(RefId);
                    }

                    int CurrentState = 0;
                    int.TryParse(Item.Flags, out CurrentState);

                    if (CurrentState >= (Item.Definition.BehaviorData - 1))
                    {
                        CurrentState = 0;
                        Item.Flags = CurrentState.ToString();
                        Item.DisplayFlags = CurrentState.ToString();
                    }
                    else
                    {
                        int NewState = CurrentState + 1;
                        Item.Flags = NewState.ToString();
                        Item.DisplayFlags = NewState.ToString();
                    }
                    RoomManager.MarkWriteback(Item, true);

                    Item.BroadcastStateUpdate(Instance);
                    Instance.WiredManager.HandleToggleState(Actor, Item);

                    Instance.RegenerateRelativeHeightmap();
                    break;
            }

            return true;
        }
        public static ServerMessage Compose(RoomInfo Info, RoomInstance Instance)
        {
            ReadOnlyCollection<string> Tags = Info.Tags;
            RoomEvent Event = (Instance == null ? null : Instance.Event);

            ServerMessage Message = new ServerMessage(OpcodesOut.MODERATION_ROOM_INFO);
            Message.AppendUInt32(Info.Id);
            Message.AppendInt32(Info.CurrentUsers);
            Message.AppendBoolean(Instance == null ? false : (Instance.GetActorByReferenceId(Info.OwnerId) != null));
            Message.AppendUInt32(Info.OwnerId);
            Message.AppendStringWithBreak(Info.OwnerName);
            Message.AppendUInt32(Info.Id);
            Message.AppendStringWithBreak(Info.Name);
            Message.AppendStringWithBreak(Info.Description);
            Message.AppendInt32(Tags.Count);

            foreach (string Tag in Tags)
            {
                Message.AppendStringWithBreak(Tag);
            }

            Message.AppendBoolean(Event != null);

            if (Event != null)
            {
                List<string> EventTags = Event.Tags;

                Message.AppendStringWithBreak(Event.Name);
                Message.AppendStringWithBreak(Event.Description);
                Message.AppendInt32(EventTags.Count);

                foreach (string Tag in EventTags)
                {
                    Message.AppendStringWithBreak(Tag);
                }
            }

            return Message;
        }
示例#4
0
        public override void OnSelfEnterRoom(RoomInstance Instance)
        {
            mSelfActor = Instance.GetActorByReferenceId(mSelfBot.Id, RoomActorType.AiBot);

            if (mSelfActor == null)
            {
                return;
            }

            mNeedsRotation = false;
            mNextSpeechAttempt = RandomGenerator.GetNext(20, 255);
            mNextMovementAttempt = RandomGenerator.GetNext(20, 255);
            mServingItemId = 0;
            mServingActorId = 0;
            mMovingToServePos = false;
            mActorServePos = null;

            if (mSelfBot.Rotation >= 0)
            {
                mSelfActor.BodyRotation = mSelfBot.Rotation;
                mSelfActor.HeadRotation = mSelfBot.Rotation;
            }
        }
示例#5
0
        private static bool HandleTeleporter(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            RoomActor Actor = null;

            uint LinkedRef = 0;
            uint.TryParse(Item.Flags, out LinkedRef);

            switch (Event)
            {
                case ItemEventType.InstanceLoaded:

                    Item.DisplayFlags = "0";
                    break;

                case ItemEventType.Moved:

                    if (RequestData != 1)
                    {
                        goto case ItemEventType.Removing;
                    }

                    break;

                case ItemEventType.Removing:
                case ItemEventType.Placed:

                    if (Item.DisplayFlags != "0")
                    {
                        Item.DisplayFlags = "0";

                        if (Event == ItemEventType.Moved)
                        {
                            Item.BroadcastStateUpdate(Instance);
                        }
                    }

                    foreach (uint RefId in Item.TemporaryInteractionReferenceIds.Values)
                    {
                        RoomActor InteractingActor = Instance.GetActor(RefId);

                        if (InteractingActor != null)
                        {
                            InteractingActor.UnblockWalking();
                        }
                    }

                    Item.TemporaryInteractionReferenceIds.Clear();
                    break;

                case ItemEventType.Interact:

                    if (Session != null)
                    {
                        Actor = Instance.GetActorByReferenceId(Session.CharacterId);
                    }

                    if (Actor == null)
                    {
                        break;
                    }

                    bool IsInFront = (Actor.Position.X == Item.SquareInFront.X && Actor.Position.Y == Item.SquareInFront.Y);
                    bool IsInTele = !IsInFront && (Actor.Position.X == Item.RoomPosition.X &&
                        Actor.Position.Y == Item.RoomPosition.Y);

                    if (!IsInFront && !IsInTele)
                    {
                        Actor.MoveToItemAndInteract(Item, RequestData, Opcode);
                        break;
                    }

                    if (Item.DisplayFlags == "0" && Item.TemporaryInteractionReferenceIds.Count == 0)
                    {
                        Item.TemporaryInteractionReferenceIds.Add(1, Actor.Id);
                        Actor.BlockWalking();

                        using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
                        {
                            TeleporterLinkFinder.FillCache(MySqlClient, LinkedRef);
                        }

                        if (IsInTele)
                        {
                            Item.RequestUpdate(1);
                        }
                        else
                        {
                            Item.DisplayFlags = "1";
                            Actor.MoveTo(Item.RoomPosition.GetVector2(), true, true, true);

                            Item.BroadcastStateUpdate(Instance);
                            Item.RequestUpdate(3);
                        }
                    }

                    break;

                case ItemEventType.UpdateTick:

                    RoomActor OutgoingUser = null;
                    RoomActor IncomingUser = null;

                    if (Item.TemporaryInteractionReferenceIds.ContainsKey(1))
                    {
                        OutgoingUser = Instance.GetActor(Item.TemporaryInteractionReferenceIds[1]);

                        if (OutgoingUser == null)
                        {
                            Item.TemporaryInteractionReferenceIds.Remove(1);
                        }
                    }

                    if (Item.TemporaryInteractionReferenceIds.ContainsKey(2))
                    {
                        IncomingUser = Instance.GetActor(Item.TemporaryInteractionReferenceIds[2]);

                        if (IncomingUser == null)
                        {
                            Item.TemporaryInteractionReferenceIds.Remove(2);
                        }
                    }

                    string EffectToApply = "0";
                    uint LinkedRoomRefId = TeleporterLinkFinder.GetValue(LinkedRef);
                    RoomInstance LinkedRoomRef = RoomManager.GetInstanceByRoomId(LinkedRoomRefId);

                    if (OutgoingUser != null)
                    {
                        Item TargetItem = null;
                        Session OutgoingSession = SessionManager.GetSessionByCharacterId(OutgoingUser.ReferenceId);

                        if (LinkedRoomRef == null && LinkedRoomRefId > 0)
                        {
                            RoomManager.TryLoadRoomInstance(LinkedRoomRefId);
                            LinkedRoomRef = RoomManager.GetInstanceByRoomId(LinkedRoomRefId);
                        }

                        if (LinkedRoomRef != null)
                        {
                            TargetItem = LinkedRoomRef.GetItem(LinkedRef);
                        }

                        if (OutgoingSession == null || OutgoingUser.Position.X != Item.RoomPosition.X ||
                            OutgoingUser.Position.Y != Item.RoomPosition.Y || (TargetItem != null &&
                            TargetItem.TemporaryInteractionReferenceIds.ContainsKey(2)))
                        {
                            OutgoingUser.UnblockWalking();
                            Item.TemporaryInteractionReferenceIds.Remove(1);
                        }
                        else if (TargetItem != null)
                        {
                            EffectToApply = "2";

                            RoomActor TeleActor = OutgoingUser;

                            if (Instance != LinkedRoomRef)
                            {
                                OutgoingSession.IsTeleporting = true;
                                OutgoingSession.TargetTeleporterId = LinkedRef;

                                RoomHandler.PrepareRoom(OutgoingSession, LinkedRoomRefId, string.Empty, true);

                                TeleActor = null;
                            }

                            if (TeleActor != null)
                            {
                                TeleActor.BlockWalking();

                                TeleActor.Position = new Vector3(TargetItem.RoomPosition.X, TargetItem.RoomPosition.Y, TargetItem.RoomPosition.Z);
                                TeleActor.BodyRotation = TargetItem.RoomRotation;
                                TeleActor.HeadRotation = TeleActor.BodyRotation;
                                TeleActor.UpdateNeeded = true;

                                if (TargetItem.DisplayFlags != "2")
                                {
                                    TargetItem.DisplayFlags = "2";
                                    TargetItem.BroadcastStateUpdate(LinkedRoomRef);
                                    TargetItem.RequestUpdate(3);
                                }

                                TargetItem.TemporaryInteractionReferenceIds.Add(2, TeleActor.Id);
                            }

                            Item.TemporaryInteractionReferenceIds.Remove(1);
                            Item.RequestUpdate(2);
                        }
                        else if (TargetItem == null)
                        {
                            EffectToApply = "1";
                            OutgoingUser.UnblockWalking();

                            if (Item.Definition.SpriteId == 5000)
                            {
                                if (Instance.IsValidStep(OutgoingUser.Position.GetVector2(), Item.SquareBehind, true))
                                {
                                    OutgoingUser.MoveTo(Item.SquareInFront);
                                }
                            }
                            else
                            {
                                if (Instance.IsValidStep(OutgoingUser.Position.GetVector2(), Item.SquareInFront, true))
                                {
                                    OutgoingUser.MoveTo(Item.SquareInFront);
                                }
                            }

                            Item.TemporaryInteractionReferenceIds.Remove(1);
                            Item.RequestUpdate(2);
                        }
                    }

                    if (IncomingUser != null)
                    {
                        if (IncomingUser.Position.X != Item.RoomPosition.X || IncomingUser.Position.Y != IncomingUser.Position.Y)
                        {
                            IncomingUser.UnblockWalking();
                            Item.TemporaryInteractionReferenceIds.Remove(2);
                        }
                        else
                        {
                            EffectToApply = "1";

                            IncomingUser.UnblockWalking();
                            Item.TemporaryInteractionReferenceIds.Remove(2);
                            if (Item.Definition.SpriteId == 5000)
                            {
                                if (Instance.CanInitiateMoveToPosition(Item.SquareBehind))
                                {
                                    IncomingUser.MoveTo(Item.SquareBehind);
                                }
                            }
                            else
                            {
                                if (Instance.CanInitiateMoveToPosition(Item.SquareInFront))
                                {
                                    IncomingUser.MoveTo(Item.SquareInFront);
                                }
                            }

                            Item.RequestUpdate(3);
                        }
                    }

                    if (Item.DisplayFlags != EffectToApply)
                    {
                        Item.DisplayFlags = EffectToApply;
                        Item.BroadcastStateUpdate(Instance);
                    }

                    break;
            }

            return true;
        }
示例#6
0
        private static bool HandleDispenser(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.Moved:
                    {
                        RoomActor InteractingActor = (Item.TemporaryInteractionReferenceIds.ContainsKey(0) ?
                            Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]) : null);

                        if (InteractingActor != null)
                        {
                            InteractingActor.UnblockWalking();
                        }

                        goto case ItemEventType.InstanceLoaded;
                    }
                case ItemEventType.InstanceLoaded:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        return true;
                    }
                case ItemEventType.Interact:
                    {
                        RoomActor InteractingActor = Instance.GetActorByReferenceId(Session.CharacterId);

                        if (InteractingActor == null)
                        {
                            return true;
                        }

                        if (InteractingActor.Position.X != Item.SquareInFront.X || InteractingActor.Position.Y !=
                            Item.SquareInFront.Y)
                        {
                            InteractingActor.MoveToItemAndInteract(Item, RequestData, Opcode);
                            return true;
                        }

                        Session InteractingSession = SessionManager.GetSessionByCharacterId(InteractingActor.ReferenceId);

                        #region Cooldown
                        TimeSpan span = DateTime.Now - Session.CharacterInfo.Cooldown;
                        if (span.Seconds < 5)
                        {
                            InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "You're cooling down! [" + span.Seconds + "/5]", 0, ChatType.Whisper));
                            return true;
                        }

                        #endregion

                        if (InteractingSession.CharacterInfo.CreditsBalance < 2)
                        {
                            InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "You don't have enough money, vending machines cost $10.", 0, ChatType.Whisper));
                            return true;
                        }

                        if (InteractingSession.CharacterInfo.Energy >= 100)
                        {
                            InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "You don't need to eat, you have enough energy.", 0, ChatType.Whisper));
                            return true;
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count == 0)
                        {
                            Item.TemporaryInteractionReferenceIds.Add(0, InteractingActor.Id);

                            InteractingActor.BlockWalking();
                            InteractingActor.PositionToSet = Item.SquareInFront;

                            int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                                Item.RoomPosition.GetVector2());

                            if (InteractingActor.BodyRotation != NewRot)
                            {
                                InteractingActor.BodyRotation = NewRot;
                                InteractingActor.HeadRotation = NewRot;
                                InteractingActor.UpdateNeeded = true;
                            }

                            Item.DisplayFlags = "1";
                            Item.BroadcastStateUpdate(Instance);

                            Item.RequestUpdate(2);
                        }

                        return true;
                    }

                case ItemEventType.UpdateTick:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count < 1)
                        {
                            return true;
                        }

                        RoomActor InteractingActor = Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]);
                        Item.TemporaryInteractionReferenceIds.Clear();

                        if (InteractingActor == null)
                        {
                            return true;
                        }

                        InteractingActor.CarryItem(DrinkSetManager.GetRandomDrinkForSet(Item.Definition.BehaviorData));

                        int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                            Item.RoomPosition.GetVector2());

                        if (InteractingActor.BodyRotation != NewRot)
                        {
                            InteractingActor.BodyRotation = NewRot;
                            InteractingActor.HeadRotation = NewRot;
                            InteractingActor.UpdateNeeded = true;
                        }
                        Session InteractingSession = SessionManager.GetSessionByCharacterId(InteractingActor.ReferenceId);

                        InteractingActor.UnblockWalking();
                        Instance.BroadcastMessage(RoomChatComposer.Compose(InteractingActor.Id, "*Grabs a tasty snack from the vending machine! [-$10 100e]*", 0, ChatType.Shout));
                        SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient();
                        int newcoins = InteractingSession.CharacterInfo.CreditsBalance - 10;
                        InteractingSession.SendData(CreditsBalanceComposer.Compose(newcoins));
                        InteractingSession.CharacterInfo.UpdateCreditsBalance(MySqlClient, -10);
                        InteractingSession.CharacterInfo.Energise(MySqlClient);
                        Session.CharacterInfo.Cooldown = DateTime.Now;

                        return true;
                    }
            }

            return true;
        }
示例#7
0
        private static bool HandleTrashcan(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.Moved:
                    {
                        RoomActor InteractingActor = (Item.TemporaryInteractionReferenceIds.ContainsKey(0) ?
                            Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]) : null);

                        if (InteractingActor != null)
                        {
                            InteractingActor.UnblockWalking();
                        }

                        goto case ItemEventType.InstanceLoaded;
                    }
                case ItemEventType.InstanceLoaded:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        return true;
                    }
                case ItemEventType.Interact:
                    {
                        RoomActor InteractingActor = Instance.GetActorByReferenceId(Session.CharacterId);

                        Session InteractingSession = SessionManager.GetSessionByCharacterId(InteractingActor.ReferenceId);
                        if (InteractingActor == null)
                        {
                            return true;
                        }

                        if (InteractingActor.Position.X != Item.SquareInFront.X || InteractingActor.Position.Y !=
                            Item.SquareInFront.Y)
                        {
                            InteractingActor.MoveToItemAndInteract(Item, RequestData, Opcode);
                            return true;
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count == 0)
                        {
                            Item.TemporaryInteractionReferenceIds.Add(0, InteractingActor.Id);

                            InteractingActor.BlockWalking();
                            InteractingActor.PositionToSet = Item.SquareInFront;

                            int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                                Item.RoomPosition.GetVector2());

                            if (InteractingActor.BodyRotation != NewRot)
                            {
                                InteractingActor.BodyRotation = NewRot;
                                InteractingActor.HeadRotation = NewRot;
                                InteractingActor.UpdateNeeded = true;
                            }

                            Item.DisplayFlags = "1";
                            Item.BroadcastStateUpdate(Instance);

                            Item.RequestUpdate(2);
                        }

                        return true;
                    }

                case ItemEventType.UpdateTick:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count < 1)
                        {
                            return true;
                        }

                        RoomActor InteractingActor = Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]);
                        Session InteractingSession = SessionManager.GetSessionByCharacterId(InteractingActor.ReferenceId);

                        SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient();

                        int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                            Item.RoomPosition.GetVector2());

                        if (InteractingActor.BodyRotation != NewRot)
                        {
                            InteractingActor.BodyRotation = NewRot;
                            InteractingActor.HeadRotation = NewRot;
                            InteractingActor.UpdateNeeded = true;

                        }
                        InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "[Trashcan MSG] Transaction succesful!", 0, ChatType.Whisper));

                        Instance.BroadcastMessage(RoomChatComposer.Compose(InteractingActor.Id, "*Searches the trashcan and finds*", 0, ChatType.Shout));

                        InteractingActor.UnblockWalking();

                        InteractingSession.CharacterInfo.UpdateBank(MySqlClient, -20);
                        int newcoins = InteractingSession.CharacterInfo.CreditsBalance + 20;
                        InteractingSession.SendData(CreditsBalanceComposer.Compose(newcoins));
                        InteractingSession.CharacterInfo.UpdateCreditsBalance(MySqlClient, +20);

                        return true;
                    }
            }

            return true;
        }
示例#8
0
        private static bool HandleDispenser(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.Moved:
                    {
                        RoomActor InteractingActor = (Item.TemporaryInteractionReferenceIds.ContainsKey(0) ?
                            Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]) : null);

                        if (InteractingActor != null)
                        {
                            InteractingActor.UnblockWalking();
                        }

                        goto case ItemEventType.InstanceLoaded;
                    }
                case ItemEventType.InstanceLoaded:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        return true;
                    }
                case ItemEventType.Interact:
                    {
                        RoomActor InteractingActor = Instance.GetActorByReferenceId(Session.CharacterId);

                        if (InteractingActor == null)
                        {
                            return true;
                        }

                        if (InteractingActor.Position.X != Item.SquareInFront.X || InteractingActor.Position.Y !=
                            Item.SquareInFront.Y)
                        {
                            InteractingActor.MoveToItemAndInteract(Item, RequestData, Opcode);
                            return true;
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count == 0)
                        {
                            Item.TemporaryInteractionReferenceIds.Add(0, InteractingActor.Id);

                            InteractingActor.BlockWalking();
                            InteractingActor.PositionToSet = Item.SquareInFront;

                            int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                                Item.RoomPosition.GetVector2());

                            if (InteractingActor.BodyRotation != NewRot)
                            {
                                InteractingActor.BodyRotation = NewRot;
                                InteractingActor.HeadRotation = NewRot;
                                InteractingActor.UpdateNeeded = true;
                            }

                            Item.DisplayFlags = "1";
                            Item.BroadcastStateUpdate(Instance);

                            Item.RequestUpdate(2);
                        }

                        return true;
                    }

                case ItemEventType.UpdateTick:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count < 1)
                        {
                            return true;
                        }

                        RoomActor InteractingActor = Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]);
                        Item.TemporaryInteractionReferenceIds.Clear();

                        if (InteractingActor == null)
                        {
                            return true;
                        }

                        InteractingActor.CarryItem(DrinkSetManager.GetRandomDrinkForSet(Item.Definition.BehaviorData));

                        int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                            Item.RoomPosition.GetVector2());

                        if (InteractingActor.BodyRotation != NewRot)
                        {
                            InteractingActor.BodyRotation = NewRot;
                            InteractingActor.HeadRotation = NewRot;
                            InteractingActor.UpdateNeeded = true;
                        }

                        InteractingActor.UnblockWalking();
                        return true;
                    }
            }

            return true;
        }
示例#9
0
        private static bool HandleDice(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.Placed:
                case ItemEventType.Removing:

                    if (Item.Flags != "0" && Item.Flags != "1")
                    {
                        Item.Flags = "0";
                        Item.DisplayFlags = "0";

                        RoomManager.MarkWriteback(Item, true);
                    }

                    break;

                case ItemEventType.Interact:

                    RoomActor TargetActor = Instance.GetActorByReferenceId(Session.CharacterId);

                    if (TargetActor == null)
                    {
                        break;
                    }

                    if (!Distance.TilesTouching(TargetActor.Position.GetVector2(), Item.RoomPosition.GetVector2())
                        && !Distance.IsDiagonal(TargetActor.Position.GetVector2(), Item.RoomPosition.GetVector2()))
                    {
                        TargetActor.MoveToItemAndInteract(Item, RequestData, Opcode);
                        break;
                    }

                    if (Opcode == 76)
                    {
                        if (Item.Flags != "-1")
                        {
                            Item.Flags = "-1";
                            Item.DisplayFlags = "-1";

                            Item.BroadcastStateUpdate(Instance);
                            Item.RequestUpdate(3);
                        }
                    }
                    else
                    {
                        Item.Flags = "0";
                        Item.DisplayFlags = "0";

                        Item.BroadcastStateUpdate(Instance);
                        RoomManager.MarkWriteback(Item, true);
                    }

                    break;

                case ItemEventType.UpdateTick:

                    Item.Flags = RandomGenerator.GetNext(1, 6).ToString();
                    Item.DisplayFlags = Item.Flags;

                    Item.BroadcastStateUpdate(Instance);

                    RoomManager.MarkWriteback(Item, true);
                    break;
            }

            return true;
        }
示例#10
0
        private static bool HandleATM(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.Moved:
                    {
                        RoomActor InteractingActor = (Item.TemporaryInteractionReferenceIds.ContainsKey(0) ?
                            Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]) : null);

                        if (InteractingActor != null)
                        {
                            InteractingActor.UnblockWalking();
                        }

                        goto case ItemEventType.InstanceLoaded;
                    }
                case ItemEventType.InstanceLoaded:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        return true;
                    }
                case ItemEventType.Interact:
                    {
                        RoomActor InteractingActor = Instance.GetActorByReferenceId(Session.CharacterId);

                        Session InteractingSession = SessionManager.GetSessionByCharacterId(InteractingActor.ReferenceId);
                        if (InteractingActor == null)
                        {
                            return true;
                        }

                        if (InteractingSession.CharacterInfo.Gathering == 1)
                        {
                            InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "[ATM] You are already logged in!", 0, ChatType.Whisper));
                            return true;
                        }

                        if (InteractingActor.Position.X != Item.SquareInFront.X || InteractingActor.Position.Y !=
                            Item.SquareInFront.Y)
                        {
                            InteractingActor.MoveToItemAndInteract(Item, RequestData, Opcode);
                            return true;
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count == 0)
                        {
                            Item.TemporaryInteractionReferenceIds.Add(0, InteractingActor.Id);

                            InteractingActor.BlockWalking();
                            InteractingActor.PositionToSet = Item.SquareInFront;

                            int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                                Item.RoomPosition.GetVector2());

                            if (InteractingActor.BodyRotation != NewRot)
                            {
                                InteractingActor.BodyRotation = NewRot;
                                InteractingActor.HeadRotation = NewRot;
                                InteractingActor.UpdateNeeded = true;
                            }

                            Item.DisplayFlags = "1";
                            Item.BroadcastStateUpdate(Instance);

                            Item.RequestUpdate(2);
                        }

                        return true;
                    }

                case ItemEventType.UpdateTick:
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count < 1)
                        {
                            return true;
                        }

                        RoomActor InteractingActor = Instance.GetActor(Item.TemporaryInteractionReferenceIds[0]);
                        Session InteractingSession = SessionManager.GetSessionByCharacterId(InteractingActor.ReferenceId);

                        Item.TemporaryInteractionReferenceIds.Clear();

                        if (InteractingActor == null)
                        {
                            return true;
                        }
                        SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient();
                        InteractingSession.CharacterInfo.UpdateGathering(1);

                        InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "[ATM] Processing transaction please wait...", 0, ChatType.Whisper));
                        int amount = InteractingSession.CharacterInfo.ATMamount;
                        if (amount > InteractingSession.CharacterInfo.Bank)
                        {
                            InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "[ATM] You do not have " + amount + " in your bank account", 0, ChatType.Whisper));
                            InteractingActor.UnblockWalking();
                            InteractingSession.CharacterInfo.UpdateGathering(0);
                            return true;
                        }

                        System.Threading.Thread.Sleep(2000);
                        int NewRot = Rotation.Calculate(InteractingActor.Position.GetVector2(),
                            Item.RoomPosition.GetVector2());

                        if (InteractingActor.BodyRotation != NewRot)
                        {
                            InteractingActor.BodyRotation = NewRot;
                            InteractingActor.HeadRotation = NewRot;
                            InteractingActor.UpdateNeeded = true;
                        }
                        InteractingSession.SendData(RoomChatComposer.Compose(InteractingActor.Id, "[ATM] Transaction succesful!", 0, ChatType.Whisper));

                        Instance.BroadcastMessage(RoomChatComposer.Compose(InteractingActor.Id, "*Withdraws " + amount + "$ from their account*", 0, ChatType.Shout));

                        InteractingActor.UnblockWalking();
                        InteractingSession.CharacterInfo.UpdateGathering(0);

                        InteractingSession.CharacterInfo.UpdateBank(MySqlClient, -amount);
                        int newcoins = InteractingSession.CharacterInfo.CreditsBalance + amount;
                        InteractingSession.SendData(CreditsBalanceComposer.Compose(newcoins));
                        InteractingSession.CharacterInfo.UpdateCreditsBalance(MySqlClient, +amount);
                        InteractingSession.CharacterInfo.UpdateATMamount(20);

                        return true;
                    }
            }

            return true;
        }
示例#11
0
        private static bool HandleScoreboard(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.Interact:

                    if (!Instance.CheckUserRights(Session))
                    {
                        break;
                    }

                    RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);

                    if (Actor == null)
                    {
                        break;
                    }

                    if (!Distance.TilesTouching(Actor.Position.GetVector2(), Item.RoomPosition.GetVector2()))
                    {
                        Actor.MoveToItemAndInteract(Item, RequestData, Opcode);
                        break;
                    }

                    int Val = 0;
                    int.TryParse(Item.DisplayFlags, out Val);

                    if (RequestData == 1)
                    {
                        Val--;

                        if (Val < 0)
                        {
                            Val = 99;
                        }
                    }
                    else if (RequestData == 2)
                    {
                        Val++;

                        if (Val > 99)
                        {
                            Val = 0;
                        }
                    }
                    else
                    {
                        Val = (Val == -1 ? 0 : -1);
                    }

                    Item.DisplayFlags = Val.ToString();
                    Item.BroadcastStateUpdate(Instance);
                    break;
            }

            return true;
        }
示例#12
0
        private static bool HandleFireworks(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            int CurrentCharges = 0;
            int.TryParse(Item.Flags, out CurrentCharges);

            switch (Event)
            {
                case ItemEventType.InstanceLoaded:
                case ItemEventType.Placed:
                case ItemEventType.Moved:
                case ItemEventType.UpdateTick:

                    string DesiredDisplayFlags = "0";

                    if (CurrentCharges > 0)
                    {
                        DesiredDisplayFlags = "1";
                    }

                    if (Item.DisplayFlags != DesiredDisplayFlags)
                    {
                        Item.DisplayFlags = DesiredDisplayFlags;
                        Item.BroadcastStateUpdate(Instance);
                    }

                    break;

                case ItemEventType.Interact:

                    RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);

                    if (Actor == null)
                    {
                        return true;
                    }

                    if (Distance.Calculate(Actor.Position.GetVector2(), Item.RoomPosition.GetVector2()) > 1)
                    {
                        Actor.MoveToItemAndInteract(Item, RequestData, Opcode, Item.SquareBehind);
                        return true;
                    }

                    switch (RequestData)
                    {
                        // Purchase charges
                        case 2:

                            if (Session.CharacterInfo.CreditsBalance < CHARGE_COSTS_CREDITS)
                            {
                                return true;
                            }

                            if (Session.CharacterInfo.ActivityPointsBalance < CHARGE_COSTS_PIXELS)
                            {
                                return true;
                            }

                            bool Update = (CurrentCharges <= 0);
                            CurrentCharges += CHARGE_AMOUNT;

                            Item.Flags = CurrentCharges.ToString();

                            using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
                            {
                                if (CHARGE_COSTS_CREDITS > 0)
                                {
                                    Session.CharacterInfo.UpdateCreditsBalance(MySqlClient, -CHARGE_COSTS_CREDITS);
                                    Session.SendData(CreditsBalanceComposer.Compose(Session.CharacterInfo.CreditsBalance));
                                }

                                if (CHARGE_COSTS_PIXELS > 0)
                                {
                                    Session.CharacterInfo.UpdateActivityPointsBalance(MySqlClient, -CHARGE_COSTS_PIXELS);
                                    Session.SendData(ActivityPointsBalanceComposer.Compose(Session.CharacterInfo.ActivityPointsBalance,
                                        -CHARGE_COSTS_PIXELS));
                                }

                                Item.SynchronizeDatabase(MySqlClient, true);
                            }

                            Session.SendData(FireworksChargeInfoComposer.Compose(Item.Id, CurrentCharges, CHARGE_COSTS_CREDITS,
                                CHARGE_COSTS_PIXELS, CHARGE_AMOUNT));

                            if (Update)
                            {
                                Item.DisplayFlags = "1";
                                Item.BroadcastStateUpdate(Instance);
                            }

                            break;

                        //Send the purchase charges window
                        case 1:

                            Session.SendData(FireworksChargeInfoComposer.Compose(Item.Id, CurrentCharges, CHARGE_COSTS_CREDITS,
                                CHARGE_COSTS_PIXELS, CHARGE_AMOUNT));
                            break;

                        default:
                        //Send firework off
                        case 0:

                            if (Item.DisplayFlags == "2")
                            {
                                return true;
                            }

                            if (CurrentCharges > 0)
                            {
                                Item.DisplayFlags = "2";
                                Item.BroadcastStateUpdate(Instance);

                                Item.Flags = (--CurrentCharges).ToString();
                                RoomManager.MarkWriteback(Item, true);

                                Item.RequestUpdate(Item.Definition.BehaviorData);
                            }
                            else
                            {
                                goto case 1;
                            }

                            break;
                    }

                    break;
            }

            return true;
        }
示例#13
0
        private static bool HandleOneWayGate(Session Session, Item Item, RoomInstance Instance, ItemEventType Event, int RequestData, uint Opcode)
        {
            switch (Event)
            {
                case ItemEventType.InstanceLoaded:
                case ItemEventType.Moved:
                case ItemEventType.Placed:

                    if (Item.DisplayFlags != "0")
                    {
                        Item.DisplayFlags = "0";
                        Item.BroadcastStateUpdate(Instance);
                    }

                    foreach (uint ActorId in Item.TemporaryInteractionReferenceIds.Values)
                    {
                        RoomActor ActorToUnlock = Instance.GetActor(ActorId);

                        if (ActorToUnlock != null)
                        {
                            ActorToUnlock.UnblockWalking();
                        }
                    }

                    Item.TemporaryInteractionReferenceIds.Clear();
                    break;

                case ItemEventType.Interact:
                    using (SqlDatabaseClient MySqlClient = SqlDatabaseManager.GetClient())
                    {
                        DataRow Row1 = MySqlClient.ExecuteQueryRow("SELECT * FROM groups_details WHERE id = '" + Session.CharacterInfo.GroupID + "'");
                        DataRow Row2 = MySqlClient.ExecuteQueryRow("SELECT * FROM characters WHERE id = '" + Session.CharacterInfo.Id + "'");
                        DataRow Row3 = MySqlClient.ExecuteQueryRow("SELECT * FROM jobranks WHERE jobid = '" + Session.CharacterInfo.GroupID + "' AND rankid = '" + Row2["jobrank"] + "'");
                        int room_id = (int)Row1["roomid"];
                        bool isPolice = false;
                        if ((string)Row3["type"] == "police" && Session.CharacterInfo.Working == 1)
                        {
                            isPolice = true;
                        }
                        RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);

                    if (Actor == null)
                    {
                        break;
                    }

                    if (Actor.Position.X != Item.SquareInFront.X || Actor.Position.Y != Item.SquareInFront.Y)
                    {
                        Actor.MoveToItemAndInteract(Item, RequestData, Opcode);
                        break;
                    }
                        if (Item.Definition.SpriteId == 2597 && Session.CharacterInfo.Dead == 1 || Session.CharacterInfo.Jailed == 1)
                        {
                            Session.SendData(RoomChatComposer.Compose(Actor.Id, "You are either dead or jailed, You cannot escape!", 0, ChatType.Whisper));
                            return false;
                        }
                        if (!isPolice)
                        {
                            if (Item.Definition.SpriteId == 2600 && Session.CharacterInfo.Working == 0 || Item.Definition.SpriteId == 2600 && room_id == 0 || Item.Definition.SpriteId == 2600 && room_id != Session.CurrentRoomId)
                            {
                                Session.SendData(RoomChatComposer.Compose(Actor.Id, "You either dont work here or you're not working!", 0, ChatType.Whisper));
                                return false;
                            }
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count == 0 && Instance.IsValidStep(Item.RoomPosition.GetVector2(),
                            Item.SquareBehind, true) && Item.DisplayFlags == "0")
                        {
                            Actor.BlockWalking();
                            Actor.MoveTo(Item.RoomPosition.GetVector2(), true, true, true);
                            Item.TemporaryInteractionReferenceIds.Add(1, Actor.Id);
                            Item.RequestUpdate(1);
                        }
                    }

                    break;

                case ItemEventType.UpdateTick:

                    RoomActor UpdateActor = null;

                    if (Item.TemporaryInteractionReferenceIds.ContainsKey(1))
                    {
                        UpdateActor = Instance.GetActor(Item.TemporaryInteractionReferenceIds[1]);
                    }

                    if (UpdateActor == null || !Instance.IsValidStep(Item.RoomPosition.GetVector2(), Item.SquareBehind, true)
                        || ((UpdateActor.Position.X != Item.RoomPosition.X || UpdateActor.Position.Y !=
                        Item.RoomPosition.Y) && (UpdateActor.Position.X != Item.SquareInFront.X ||
                        UpdateActor.Position.Y != Item.SquareInFront.Y)))
                    {
                        if (Item.DisplayFlags != "0")
                        {
                            Item.DisplayFlags = "0";
                            Item.BroadcastStateUpdate(Instance);
                        }

                        if (Item.TemporaryInteractionReferenceIds.Count > 0)
                        {
                            Item.TemporaryInteractionReferenceIds.Clear();
                        }

                        if (UpdateActor != null)
                        {
                            UpdateActor.UnblockWalking();
                        }

                        break;
                    }

                    Item.DisplayFlags = "1";
                    Item.BroadcastStateUpdate(Instance);

                    UpdateActor.MoveTo(Item.SquareBehind, true, true, true);

                    Item.RequestUpdate(2);
                    break;
            }

            return true;
        }