UpdateGUIState() private method

private UpdateGUIState ( ) : void
return void
示例#1
0
 public static void HideGUI()
 {
     if (instance != null)
     {
         instance.tank_module = null;
         instance.UpdateGUIState();
     }
 }
示例#2
0
        public static void HideGUI()
        {
            if (instance != null)
            {
                instance.tank_module = null;
                instance.UpdateGUIState();
            }
            EditorLogic editor = EditorLogic.fetch;

            if (editor != null)
            {
                editor.Unlock("MFTGUILock");
            }
        }
示例#3
0
        string oldTankType        = "newnewnew";  //force refresh on first call to EnsureFreshAddLabelCache()

        public static void HideGUI()
        {
            if (instance != null)
            {
                instance.tank_module = null;
                instance.UpdateGUIState();
            }
            EditorLogic editor = EditorLogic.fetch;

            if (editor != null)
            {
                editor.Unlock("MFTGUILock");
            }
            Debug.Log(StackTraceUtility.ExtractStackTrace());
        }