public JsonServerClient(string host, int port)
        {
            Host = host;
            Port = port;
            Client = new ReactiveClient(Host, Port);

            Client.Connected += OnClientConnected;
            Client.Disconnected += OnClientDisconnected;

            Client.Receiver.Buffer(1)
                .Select(b => b.First())
                .SubscribeOn(TaskPoolScheduler.Default)
                .Subscribe(OnByteRecieved);
        }
示例#2
0
        static void Main(string[] args)
        {
            try
            {
                if (args.Length == 0)
                    throw new ArgumentException("Usage: reactiveclient host [port]");

                var host = args[0];
                var port = 1055;

                if (args.Length > 1)
                    port = int.Parse(args[1]);

                var client = new ReactiveClient(host, port);
                var protocol = new StringChannel(client);

                protocol.Receiver.SubscribeOn(TaskPoolScheduler.Default).Subscribe(
                    s => Console.Write(s),
                    e => Console.WriteLine(e),
                    () => Console.WriteLine("Socket receiver completed"));

                client.ConnectAsync().Wait();

                string line = null;

                while ((line = Console.ReadLine()) != "")
                {
                    if (line == "r")
                    {
                        Console.WriteLine("Reconnecting...");
                        client.Disconnect();
                        client.ConnectAsync().Wait();
                        Console.WriteLine("IsConnected = {0}", client.IsConnected);
                    }
                    else
                    {
                        Console.WriteLine("Sending");
                        protocol.SendAsync(line);
                    }
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("Failed: {0}", e);
            }
        }
示例#3
0
文件: Client.cs 项目: kzu/Sensorium
        static void Main(string[] args)
        {
            log4net.Config.BasicConfigurator.Configure();
            Tracer.Initialize(new TracerManager());
            AppDomain.CurrentDomain.UnhandledException += (s, e) => Tracer.Get<Client>().Error(e.ExceptionObject);
            TaskScheduler.UnobservedTaskException += (s, e) => Tracer.Get<Client>().Error(e.Exception);

            try
            {
                var ipPort = ServiceDiscovery.DiscoverBroker();
                var host = ipPort.Ip;
                var port = ipPort.Port;

                //var host = "localhost";
                //var port = 1055;

                //if (args.Length > 0)
                //    host = args[0];
                //if (args.Length > 1)
                //    port = int.Parse(args[1]);

                var client = new ReactiveClient(host, port);
                var binary = new BinaryChannel(client);
                var channel = new MessageChannel(binary);

                channel.Receiver.SubscribeOn(TaskPoolScheduler.Default).Subscribe(
                    s =>
                    {
                        Console.WriteLine("Received: {0}", s);
                        // Report state change immediately.
                        var topic = s as Topic;
                        if (topic != null)
                        {
                            Console.WriteLine("Sending back to cause state change: {0}", topic);
                            channel.SendAsync(topic);
                        }
                    },
                    e => Console.WriteLine(e),
                    () => Console.WriteLine("Socket receiver completed"));

                Console.WriteLine("To connect, enter: connect [device id] [device type]");
                Console.WriteLine("To send message once connected: [topic] = [value], where [value] can be:");
                Console.WriteLine("  * a boolean (words 'true' or 'false' without quotes)");
                Console.WriteLine("  * a number (a numberic value followed by the suffic 'f' denoting a floating point number)");
                Console.WriteLine("  * a string (without quotes)");
                Console.WriteLine("If no value is provided after the topic, then it's assumed to be a void topic (no payload needed)");

                string line = null;
                while ((line = Console.ReadLine()) != "")
                {
                    if (line.StartsWith("connect "))
                    {
                        var connectInfo = line.Substring(8).Split(' ');
                        var deviceId = connectInfo[0];
                        var deviceType = connectInfo[1];

                        Console.WriteLine("Connecting...");
                        try
                        {
                            client.ConnectAsync().Wait();
                            channel.SendAsync(new Connect(deviceId, deviceType)).Wait();
                            Console.WriteLine("Connected!");
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine("Failed to connect: {0}", e);
                        }
                    }
                    else if (line == "disconnect")
                    {
                        if (client.IsConnected)
                        {
                            Console.WriteLine("Disconnecting...");
                            try
                            {
                                channel.SendAsync(new Disconnect()).Wait();
                                client.Disconnect();
                                Console.WriteLine("Disconnected!");
                            }
                            catch (Exception e)
                            {
                                Console.WriteLine("Failed to disconnect: {0}", e);
                            }
                        }
                        else
                        {
                            Console.WriteLine("Client was already disconnected.");
                        }
                    }
                    else if (line == "r")
                    {
                        Console.WriteLine("Reconnecting...");
                        client.Disconnect();
                        client.ConnectAsync().Wait();
                        Console.WriteLine("IsConnected = {0}. Re-send Connect message.", client.IsConnected);
                    }
                    else
                    {
                        Console.WriteLine("Sending...");
                        if (line.IndexOf('=') == -1)
                        {
                            channel.SendAsync(new Topic(line.Trim()));
                        }
                        else
                        {
                            var parts = line.Split(new[] { '=' }, StringSplitOptions.RemoveEmptyEntries)
                                .Select(s => s.Trim()).ToArray();
                            if (parts[1].Equals("true", StringComparison.OrdinalIgnoreCase))
                                channel.SendAsync(new Topic(parts[0], Payload.ToBytes(true)));
                            else if (parts[1].Equals("false", StringComparison.OrdinalIgnoreCase))
                                channel.SendAsync(new Topic(parts[0], Payload.ToBytes(false)));
                            else if (parts[1].EndsWith("f"))
                                channel.SendAsync(new Topic(parts[0], Payload.ToBytes(float.Parse(parts[1].Substring(0, parts[1].Length - 1)))));
                            else
                                channel.SendAsync(new Topic(parts[0], Payload.ToBytes(parts[1])));
                        }
                    }
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("Failed: {0}", e);
            }
        }
        private static void MainAction()
        {
            var exit = new AutoResetEvent(false);
            var rxClient = new ReactiveClient(Settings.Default.WolRxServerHost, Settings.Default.WolRxServerPort);
            rxClient.Disconnected += (sender, eventArgs) =>
            {
                Log.Info("Disconnected from server, reconnecting...");

                Task.Factory.StartNew(MainAction);
                exit.Set();
            };

            var channel = new ProtobufChannel<MagicPacket>(rxClient);

            channel.Receiver.SubscribeOn(TaskPoolScheduler.Default).Subscribe(message =>
            {
                try
                {
                    Log.InfoFormat("Received message: {0}", message.GetType());

                    if (!_localBroadcastAddresses.Contains(IPAddress.Parse(message.BroadcastAddress)))
                        return;

                    Log.InfoFormat("Received WakeOnLan-Command for network {0}", message.BroadcastAddress);

                    Log.InfoFormat("Sending magic packet to {0}", message.MacAddress);
                    WolHelper.WakeDestination(message.MacAddress);
                    Log.Info("Magic packet sent");
                }
                catch (Exception ex)
                {
                    Log.ErrorFormat("Couldn't send magic packet: {0}", ex);
                }
            });

            try
            {
                rxClient.ConnectAsync().Wait();
                Log.Info("Connection established, listening for incoming requests");
            }
            catch (Exception)
            {
                Log.ErrorFormat("Couldn't connect to Rx Server, reconnecting...");

                Thread.Sleep(new TimeSpan(0, 0, 5));
                Task.Factory.StartNew(MainAction);
                exit.Set();
            }

            exit.WaitOne(Timeout.Infinite);
            Log.Info("Exiting main thread");
        }