internal static void drawRectangleOrder() { int num; if (Options.server_bpp == 0x10) { num = RdpBitmap.convertFrom16bit(((ColourB << 0x10) | (ColourG << 8)) | ColourR); } else { num = RdpBitmap.convertFrom8bit(ColourR); } fillRectangle(X, Y, CX, CY, num); }
internal static void drawMultiRectangleOrder() { int num; if (Options.server_bpp == 0x10) { num = RdpBitmap.convertFrom16bit(((ColourB << 0x10) | (ColourG << 8)) | ColourR); } else { num = RdpBitmap.convertFrom8bit(ColourR); } foreach (Rectangle rectangle in DeltaList) { RectangleOrder.fillRectangle(rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height, num); } }
internal static void processBitmapUpdates(RdpPacket data) { int num = 0; int x = 0; int y = 0; int num4 = 0; int num5 = 0; int cx = 0; int cy = 0; int num8 = 0; int num9 = 0; int num10 = 0; int num11 = 0; int size = 0; byte[] buffer = null; num = data.ReadLittleEndian16(); for (int i = 0; i < num; i++) { x = data.ReadLittleEndian16(); y = data.ReadLittleEndian16(); num4 = data.ReadLittleEndian16(); num5 = data.ReadLittleEndian16(); cx = data.ReadLittleEndian16(); cy = data.ReadLittleEndian16(); int bpp = (data.ReadLittleEndian16() + 7) / 8; num10 = data.ReadLittleEndian16(); num11 = data.ReadLittleEndian16(); num8 = (num4 - x) + 1; num9 = (num5 - y) + 1; if (num10 == 0) { buffer = new byte[(cx * cy) * bpp]; for (int j = 0; j < cy; j++) { data.Read(buffer, ((cy - j) - 1) * (cx * bpp), cx * bpp); } uint[] src = RdpBitmap.convertImage(buffer, bpp); ChangedRect.Invalidate(x, y, cx, cy); Options.Canvas.SetPixels(x, y, num8, num9, src, 0, 0, cx); } else { if ((num10 & 0x400) != 0) { size = num11; } else { data.Position += 2L; size = data.ReadLittleEndian16(); data.Position += 4L; } if (bpp == 1) { buffer = RdpBitmap.decompress(cx, cy, size, data, bpp); ChangedRect.Invalidate(x, y, num8, num9); for (int k = 0; k < num9; k++) { int index = k * cx; int num18 = 0; while (num18 < num8) { int num19 = buffer[index]; Options.Canvas.SetPixel(x + num18, y + k, RdpBitmap.convertFrom8bit(num19)); num18++; index++; } } } else { uint[] numArray2 = RdpBitmap.decompressInt(cx, cy, size, data, bpp); ChangedRect.Invalidate(x, y, num8, num9); Options.Canvas.SetPixels(x, y, num8, num9, numArray2, 0, 0, cx); } } } }