public SurfaceMaterialBlend(SurfaceMaterial original, SurfaceMaterial additional, double blend) { this.original = original; this.additional = additional; this.blend = blend * Vector3.One; }
public SurfaceMaterialBlend(SurfaceMaterial original, SurfaceMaterial additional, Vector3 blend) { this.original = original; this.additional = additional; this.blend = blend; }
public SurfaceMaterialSum(SurfaceMaterial materialA, SurfaceMaterial materialB) { this.materialA = materialA; this.materialB = materialB; }