示例#1
0
文件: Scatter.cs 项目: Yinzhe-Qi/RPS
 /// <summary>
 /// 获取反射点坐标及碰撞线段
 /// </summary>
 /// <param name="seg"></param>
 /// <returns></returns>
 public Point? GetClosestReflectionPoint(LineSegment seg, out LineSegment collision_seg)
 {
     if (!this.BorderRect.IntersectsWith(new Rectangle(seg.Left, seg.Top, seg.Right - seg.Left, seg.Bottom - seg.Top)))  //先用矩形进行快速判断
     {
         collision_seg = null;
         return null;
     }
     Dictionary<Point?, int> pt_idx_dict = new Dictionary<Point?, int>();
     for (int i = 0; i < this.border_segments.Length; i++)
     {
         Point? pt = seg.GetIntersectionPoint(this.border_segments[i]);
         if (pt != null && !pt_idx_dict.Keys.Contains(pt))
             pt_idx_dict.Add(pt, i);
     }
     if(pt_idx_dict.Count == 0)  //没有交点
     {
         collision_seg = null;
         return null;
     }
     KeyValuePair<Point?, int> pt_idx = new KeyValuePair<Point?, int>();
     double min_d2 = double.PositiveInfinity;
     foreach(KeyValuePair<Point?, int> kvp in pt_idx_dict)
     {
         double dist2 = Math.Pow(kvp.Key.Value.X - seg.TailPosition.X, 2) + Math.Pow(kvp.Key.Value.Y - seg.TailPosition.Y, 2);
         if(dist2 > 0 && dist2 < min_d2)
         {
             min_d2 = dist2;
             pt_idx = kvp;
         }
     }
     collision_seg = this.border_segments[pt_idx.Value];
     return pt_idx.Key;
 }
示例#2
0
        /// <summary>
        /// 线段类的单元测试
        /// </summary>
        /// <param name="epsilon"></param>
        /// <returns></returns>
        public static string RunTest(double epsilon=1e-3)
        {
            LineSegment This = new LineSegment();
            LineSegment That = new LineSegment();
            DateTime time = DateTime.Now;
            StringBuilder sb = new StringBuilder("LineSegment Class Test Begin at " + time.ToString("yyyy-MM-dd HH:mm:ss") + "\n");
            test_log.Add(time, "");

            //test Length
            sb.AppendLine("----------------------------");
            sb.AppendLine("length test 1");
            Debug.Assert(new LineSegment(new Point(0, 0), new Point(0, 0)).Length == 0, "length should be 0");
            sb.AppendLine("length test 2");
            Debug.Assert(new LineSegment(new Point(0, 1), new Point(1, 0)).Length == Math.Sqrt(2), "length should be sqrt(2)");
            sb.AppendLine("length test 3");
            Debug.Assert(new LineSegment(new Point(2, 0), new Point(0, 0)).Length == 2, "length should be 2");
            sb.AppendLine("length test 4");
            Debug.Assert(new LineSegment(new Point(0, 0), new Point(0, 2)).Length == 2, "length should be 2");

            //test DirectionRadius
            sb.AppendLine("----------------------------");
            sb.AppendLine("direction test 1");
            Debug.Assert(new LineSegment(new Point(0, 0), new Point(0, 0)).DirectionRadian == 0, "direction should be 0");
            sb.AppendLine("direction test 2");
            Debug.Assert(new LineSegment(new Point(1, 0), new Point(0, 0)).DirectionRadian == 0, "direction should be 0");
            sb.AppendLine("direction test 3");
            Debug.Assert(new LineSegment(new Point(0, 0), new Point(0, 1)).DirectionRadian == Math.PI / 2, "direction should be pi/2");
            sb.AppendLine("direction test 4");
            Debug.Assert(new LineSegment(new Point(0, 0), new Point(1, 0)).DirectionRadian == Math.PI, "direction should be pi");
            sb.AppendLine("direction test 5");
            Debug.Assert(new LineSegment(new Point(0, 1), new Point(0, 0)).DirectionRadian == Math.PI / 2 * 3, "direction should be pi/2*3");
            sb.AppendLine("direction test 6");
            Debug.Assert(new LineSegment(new Point(1, 0), new Point(0, 1)).DirectionRadian == Math.PI / 4, "direction should be pi/4");
            sb.AppendLine("direction test 7");
            Debug.Assert(new LineSegment(new Point(0, 0), new Point(1, 1)).DirectionRadian == Math.PI / 4 * 3, "direction should be pi/4*3");
            sb.AppendLine("direction test 8");
            Debug.Assert(new LineSegment(new Point(0, 1), new Point(1, 0)).DirectionRadian == Math.PI / 4 * 5, "direction should be pi/4*5");
            sb.AppendLine("direction test 9");
            Debug.Assert(new LineSegment(new Point(1, 1), new Point(0, 0)).DirectionRadian == Math.PI / 4 * 7, "direction should be pi/4*7");

            //test Angle
            sb.AppendLine("----------------------------");
            This = new LineSegment(new Point(1, 0), new Point(0, 0));
            sb.AppendLine("angle test 1");
            That = new LineSegment(new Point(1, 0), new Point(0, 0));
            Debug.Assert(This.Angle(That) == 0, "angle should be 0");
            sb.AppendLine("angle test 2");
            That = new LineSegment(new Point(0, 0), new Point(0, 1));
            Debug.Assert(This.Angle(That) == Math.PI / 2, "angle should be pi/2");
            sb.AppendLine("angle test 3");
            That = new LineSegment(new Point(0, 0), new Point(1, 0));
            Debug.Assert(This.Angle(That) == Math.PI, "angle should be pi");
            sb.AppendLine("angle test 4");
            That = new LineSegment(new Point(0, 1), new Point(0, 0));
            Debug.Assert(This.Angle(That) == Math.PI / 2, "angle should be pi/2");
            sb.AppendLine("angle test 5");
            That = new LineSegment(new Point(1, 0), new Point(0, 1));
            Debug.Assert(This.Angle(That) > Math.PI / 4 - epsilon && This.Angle(That) < Math.PI / 4 + epsilon, "angle should be pi/4");
            sb.AppendLine("angle test 6");
            Debug.Assert(new LineSegment(new Point(1, 0), new Point(0, 0)).Angle(new LineSegment(new Point(0, 0), new Point(1, 1))) == Math.PI / 4 * 3, "angle should be pi/4*3");
            sb.AppendLine("angle test 7");
            Debug.Assert(new LineSegment(new Point(1, 0), new Point(0, 0)).Angle(new LineSegment(new Point(0, 1), new Point(1, 0))) == Math.PI / 4 * 3, "angle should be pi/4*3");
            sb.AppendLine("angle test 8");
            That = new LineSegment(new Point(1, 1), new Point(0, 0));
            Debug.Assert(This.Angle(That) > Math.PI / 4 - epsilon && This.Angle(That) < Math.PI / 4 + epsilon, "angle should be pi/4");
            sb.AppendLine("angle test 9");
            That = new LineSegment(new Point(0, 0), new Point(0, 0));
            Debug.Assert(This.Angle(That) == 0, "angle should be 0");

            //test JudgeIntersection
            sb.AppendLine("----------------------------");
            This = new LineSegment(new Point(2, 2), new Point(0, 2));
            sb.AppendLine("intersection test 1");
            That = new LineSegment(new Point(1, 2), new Point(0, 2));
            Debug.Assert(This.JudgeIntersection(That) == false, "intersection should be false");
            sb.AppendLine("intersection test 2");
            That = new LineSegment(new Point(1, 1), new Point(0, 1));
            Debug.Assert(This.JudgeIntersection(That) == false, "intersection should be false");
            sb.AppendLine("intersection test 3");
            That = new LineSegment(new Point(0, 1), new Point(1, 1));
            Debug.Assert(This.JudgeIntersection(That) == false, "intersection should be false");
            sb.AppendLine("intersection test 4");
            That = new LineSegment(new Point(1, 0), new Point(1, 1));
            Debug.Assert(This.JudgeIntersection(That) == false, "intersection should be false");
            sb.AppendLine("intersection test 5");
            That = new LineSegment(new Point(1, 1), new Point(1, 0));
            Debug.Assert(This.JudgeIntersection(That) == false, "intersection should be false");
            sb.AppendLine("intersection test 6");
            That = new LineSegment(new Point(1, 1), new Point(0, 2));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 7");
            That = new LineSegment(new Point(1, 1), new Point(2, 2));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 8");
            That = new LineSegment(new Point(3, 1), new Point(2, 2));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 9");
            That = new LineSegment(new Point(2, 1), new Point(1, 2));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 10");
            That = new LineSegment(new Point(1, 2), new Point(2, 3));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 11");
            That = new LineSegment(new Point(0, 0), new Point(2, 3));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 12");
            That = new LineSegment(new Point(1, 0), new Point(0, 3));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 13");
            That = new LineSegment(new Point(1, 3), new Point(1, 1));
            Debug.Assert(This.JudgeIntersection(That) == true, "intersection should be true");
            sb.AppendLine("intersection test 14");
            That = new LineSegment(new Point(3, 2), new Point(2, 2));
            Debug.Assert(This.JudgeIntersection(That) == false, "intersection should be false");
            sb.AppendLine("intersection test 15");
            That = new LineSegment(new Point(1, 2), new Point(1, 2));
            Debug.Assert(This.JudgeIntersection(That) == false, "intersection should be false");


            //test GetIntersectionPoint
            sb.AppendLine("----------------------------");
            This = new LineSegment(new Point(3, 2), new Point(1, 2));
            sb.AppendLine("intersection point test 1");
            That = new LineSegment(new Point(3, 1), new Point(1, 1));
            Debug.Assert(This.GetIntersectionPoint(That) == null, "intersection point should be null");
            sb.AppendLine("intersection point test 2");
            That = new LineSegment(new Point(4, 1), new Point(3, 2));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(3, 2), "intersection point should be (3, 2)");
            sb.AppendLine("intersection point test 3");
            That = new LineSegment(new Point(3, 1), new Point(3, 2));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(3, 2), "intersection point should be (3, 2)");
            sb.AppendLine("intersection point test 4");
            That = new LineSegment(new Point(2, 1), new Point(3, 2));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(3, 2), "intersection point should be (3, 2)");
            sb.AppendLine("intersection point test 5");
            That = new LineSegment(new Point(3, 2), new Point(2, 3));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(3, 2), "intersection point should be (3, 2)");
            sb.AppendLine("intersection point test 6");
            That = new LineSegment(new Point(3, 2), new Point(4, 3));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(3, 2), "intersection point should be (3, 2)");
            sb.AppendLine("intersection point test 7");
            That = new LineSegment(new Point(2, 1), new Point(2, 3));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(2, 2), "intersection point should be (2, 2)");
            sb.AppendLine("intersection point test 8");
            That = new LineSegment(new Point(1, 1), new Point(3, 3));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(2, 2), "intersection point should be (2, 2)");
            sb.AppendLine("intersection point test 9");
            That = new LineSegment(new Point(3, 3), new Point(1, 1));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(2, 2), "intersection point should be (2, 2)");
            sb.AppendLine("intersection point test 10");
            That = new LineSegment(new Point(3, 1), new Point(1, 3));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(2, 2), "intersection point should be (2, 2)");
            sb.AppendLine("intersection point test 11");
            That = new LineSegment(new Point(1, 3), new Point(3, 1));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(2, 2), "intersection point should be (2, 2)");
            sb.AppendLine("intersection point test 12");
            That = new LineSegment(new Point(2, 3), new Point(0, 1));
            Debug.Assert(This.GetIntersectionPoint(That) == new Point(1, 2), "intersection point should be (1, 2)");
            sb.AppendLine("intersection point test 13");
            That = new LineSegment(new Point(2, 2), new Point(2, 2));
            Debug.Assert(This.GetIntersectionPoint(That) == null, "intersection point should be null");

            test_log[time] = sb.ToString();
            return test_log[time];
        }