static void Main() { var scene = Scene.LoadFromFile("scenes/scene1.json"); var rt = new Tracer.RayTracer(scene, 1); var start = Stopwatch.GetTimestamp(); var img = rt.Render(); var end = Stopwatch.GetTimestamp(); var elapsed = (end - start) / (double)Stopwatch.Frequency; //img.SaveToFile("scene1.png"); var i = img.ToBitmap(); i.Save("scene1.png"); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1(i, elapsed)); }