public static void resetLobbyPlayer() { myp = new Rat(Color.White, new Vector2(100, 500), new Vector2(0, 0)); myp.makePlayerControled(); myp.username = myName; OtherRats.allrats.Clear(); OtherRats.Newrats.Clear(); isReady = false; }
public static bool goBackToLobby() { if(isFinshed) { //reset stuff to get ready for new lobby isFinshed = false; string myname = myp.username; myp = new Rat(Color.White, new Vector2(100, 500), new Vector2(0, 0)); //make a new rat player myp.username = myname; myp.makePlayerControled(); OtherRats.allrats.Clear(); OtherRats.Newrats.Clear(); return true; } return false; }